Rust Player Stats
Live UTC 75,694 playing

Online EU 192.121.44.41:28016 checked 11m ago

[EU/SWE] Playstar - SOLO - SMALL MAP

biweekly wipes vanillaoxidepremium
Players now1
Slots50
Full2%
7-day average0peak 2
Rank#4,309top 19% · #1543 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps37
average over 48 hours; 60 or more is smooth
Standingtop 19%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 4h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 14d 2hThu 12 Nov, 16:41 UTC
  3. 35d 4hThu 3 Dec, 19:00 UTCFW
  4. 42d 2hThu 10 Dec, 16:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:41 UTC13d ago 2 – running 0
Thu 1 Oct, 18:49 UTC FW27d ago 3 halved by day 3 13.9 days 0
Thu 17 Sep, 16:48 UTC41d ago 4 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [EU/SWE] Playstar - SOLO - SMALL MAP online, and how reliable is it?

Online now, [EU/SWE] Playstar - SOLO - SMALL MAP is up. The reported uptime puts the last restart at roughly 8 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does [EU/SWE] Playstar - SOLO - SMALL MAP run smoothly?

The last 48 hours average out at 37 server fps; it never dropped below 22. Buildings, deployables and everything else in the world pushed the entity count to 46,241. 1,856 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU/SWE] Playstar - SOLO - SMALL MAP on?

Linux carries Rust network protocol 2635 and build 168909 at [EU/SWE] Playstar - SOLO - SMALL MAP. Steam updates your game for you, but the protocol has to match to join.

Where is [EU/SWE] Playstar - SOLO - SMALL MAP located?

The EU tag on [EU/SWE] Playstar - SOLO - SMALL MAP puts it in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 192.121.44.41:28016.

Lists and filters

What do the server tags on [EU/SWE] Playstar - SOLO - SMALL MAP mean?

Tags published by [EU/SWE] Playstar - SOLO - SMALL MAP and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [EU/SWE] Playstar - SOLO - SMALL MAP?

You will find [EU/SWE] Playstar - SOLO - SMALL MAP on the following Rust Player Stats lists: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which map is running on [EU/SWE] Playstar - SOLO - SMALL MAP?

[EU/SWE] Playstar - SOLO - SMALL MAP runs a game-generated procedural map: size 3,000, seed 58817882. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [EU/SWE] Playstar - SOLO - SMALL MAP?

Nothing in the name of [EU/SWE] Playstar - SOLO - SMALL MAP states a gather rate. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. Plugins in use: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. You need Rust's premium status to join. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [EU/SWE] Playstar - SOLO - SMALL MAP right now?

Out of 50 slots, 1 are taken on [EU/SWE] Playstar - SOLO - SMALL MAP at this moment. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 2 players.

Where does [EU/SWE] Playstar - SOLO - SMALL MAP sit in the rankings?

[EU/SWE] Playstar - SOLO - SMALL MAP sits at #4,309 for player hours in the past seven days — #1,543 in Europe and inside the top 19% of every ranked server.

Wipe timing

What is the wipe schedule on [EU/SWE] Playstar - SOLO - SMALL MAP?

The wipe rhythm for [EU/SWE] Playstar - SOLO - SMALL MAP is every 4 weeks on Thursday at 16:41 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 13 days 21 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [EU/SWE] Playstar - SOLO - SMALL MAP?

The average busiest point of its recent wipes was 3 players. The crowd reached its peak 17 hours after the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 3 when it didn't hold.

Connect

How do I join [EU/SWE] Playstar - SOLO - SMALL MAP?

Console route: F1 in Rust, then client.connect 192.121.44.41:28016. Or use Launch Rust here, which opens Rust through Steam and connects you. You need Rust's premium status to join. https://discord.com/invite/gxJm7Pv is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^q
Premium You need Rust's premium status to join.
^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.