Rust Player Stats
Live UTC 43,856 playing

Online EU 192.121.44.42:28016 checked 16m ago

[EU/SWE] Playstar - SOLO - LARGE MAP

biweekly wipes vanillaoxidepremium
Players now4
Slots50
Full8%
7-day average11peak 26
Rank#918top 4% · #398 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now4
8% of the slots taken
7-day average11
players on an average hour this week
7-day peak26
the fullest it got this week
48-hour peak13
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps56
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152009:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 8d 10h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak32players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 15d 8hThu 12 Nov, 16:39 UTC
  3. 36d 10hThu 3 Dec, 19:00 UTCFW
  4. 43d 8hThu 10 Dec, 16:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:39 UTC12d ago 34 – running 5
Thu 1 Oct, 18:45 UTC FW26d ago 33 halved by day 8 13.9 days 5
Thu 17 Sep, 16:55 UTC40d ago 28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [EU/SWE] Playstar - SOLO - LARGE MAP online, and how reliable is it?

Online now, [EU/SWE] Playstar - SOLO - LARGE MAP is up. The reported uptime puts the last restart at roughly 3 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [EU/SWE] Playstar - SOLO - LARGE MAP run smoothly?

56 server fps on average over 48 hours, and never under 40. Up to 191,882 entities sat in the world, buildings and deployables included. Memory use reached 4,935 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP on?

On Linux, [EU/SWE] Playstar - SOLO - LARGE MAP runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is [EU/SWE] Playstar - SOLO - LARGE MAP located?

[EU/SWE] Playstar - SOLO - LARGE MAP gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 192.121.44.42:28016.

Server tags

What do the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP mean?

The game's server browser reads these tags from [EU/SWE] Playstar - SOLO - LARGE MAP: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The server browser files it under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [EU/SWE] Playstar - SOLO - LARGE MAP?

You will find [EU/SWE] Playstar - SOLO - LARGE MAP on the following Rust Player Stats lists: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Map and rules

Which map is running on [EU/SWE] Playstar - SOLO - LARGE MAP?

Size 5,000, seed 3587689: that is the procedural map [EU/SWE] Playstar - SOLO - LARGE MAP runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [EU/SWE] Playstar - SOLO - LARGE MAP?

The name of [EU/SWE] Playstar - SOLO - LARGE MAP does not say what the gather rate is. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. You will find it listed as Community. It runs plugins: Oxide. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. You need Rust's premium status to join. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [EU/SWE] Playstar - SOLO - LARGE MAP at the moment?

The board shows [EU/SWE] Playstar - SOLO - LARGE MAP at 4 players, with 50 slots in total. The seven-day average sits at 11 players; the peak reached 26. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 12 players.

Where does [EU/SWE] Playstar - SOLO - LARGE MAP sit in the rankings?

[EU/SWE] Playstar - SOLO - LARGE MAP sits at #918 for player hours in the past seven days — #398 in Europe and inside the top 4% of every ranked server.

Wipe schedule

What is the wipe schedule on [EU/SWE] Playstar - SOLO - LARGE MAP?

every 4 weeks on Thursday at 16:39 UTC is when [EU/SWE] Playstar - SOLO - LARGE MAP wipes. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 12 days 15 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [EU/SWE] Playstar - SOLO - LARGE MAP?

The average busiest point of its recent wipes was 32 players. The crowd reached its peak 28 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 9 when it didn't hold.

How to join

How do I join [EU/SWE] Playstar - SOLO - LARGE MAP?

In the Rust console (F1) type client.connect 192.121.44.42:28016. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You need Rust's premium status to join. You will find the website at https://discord.com/invite/gxJm7Pv.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^q
Premium You need Rust's premium status to join.
^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.