Rust Player Stats
Live UTC 52,970 playing

Offline 192.99.17.123:27150 checked 26d ago

MOO CLAN CHINA NUMBER 2

vanilla
Players now0
Slots60
Full0%
7-day average0peak –
Rank#15,960top 70%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 60 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 00:01 UTC28d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is MOO CLAN CHINA NUMBER 2 online, and how reliable is it?

MOO CLAN CHINA NUMBER 2 sits offline; 26 days 10 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 30 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is MOO CLAN CHINA NUMBER 2 on?

On Linux, MOO CLAN CHINA NUMBER 2 runs Rust network protocol 2633 and build 165217. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is MOO CLAN CHINA NUMBER 2 located?

No region tag comes from MOO CLAN CHINA NUMBER 2, but the name points to Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 192.99.17.123:27150.

Tags

What do the server tags on MOO CLAN CHINA NUMBER 2 mean?

Tags published by MOO CLAN CHINA NUMBER 2 and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp60 (Max players): Slot count: 60; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include MOO CLAN CHINA NUMBER 2?

These Rust Player Stats lists take MOO CLAN CHINA NUMBER 2: Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Server rules

Which map is running on MOO CLAN CHINA NUMBER 2?

The procedural map on MOO CLAN CHINA NUMBER 2 is size 4,000, generated by the game from seed 12345. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on MOO CLAN CHINA NUMBER 2?

Nothing in the name of MOO CLAN CHINA NUMBER 2 states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser lists it under Community. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on MOO CLAN CHINA NUMBER 2 at the moment?

Down at the moment, MOO CLAN CHINA NUMBER 2 was last seen 26 days 10 hours ago.

Where does MOO CLAN CHINA NUMBER 2 sit in the rankings?

Player hours over seven days place MOO CLAN CHINA NUMBER 2 at #15,960, among the top 70% of ranked servers.

Wipe schedule

What is the wipe schedule on MOO CLAN CHINA NUMBER 2?

The rhythm of MOO CLAN CHINA NUMBER 2's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 28 days 9 hours ago is when its current world was made.

What does wipe day look like on MOO CLAN CHINA NUMBER 2?

At their busiest, its recent wipes drew 5 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join MOO CLAN CHINA NUMBER 2?

In the Rust console (F1) type client.connect 192.99.17.123:27150. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp60,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp60
Max players Slot count: 60.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.