Rust Player Stats
Live UTC 42,938 playing

Online 192.99.75.110:24386 checked 10m ago

zombie land 2x no offline

2x moddedoxide
Players now0
Slots20
Full0%
7-day average0peak 1
Rank#14,321top 64%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps197
average over 48 hours; 60 or more is smooth
Standingtop 64%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:24 UTC27d ago 3 – running 0
Wed 30 Sep, 18:38 UTC28d ago 3 – 0.9 days 2
Tue 29 Sep, 22:40 UTC29d ago 3 – 0.8 days 1
Tue 29 Sep, 06:13 UTC30d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is zombie land 2x no offline online, and how reliable is it?

The lights are on at zombie land 2x no offline: online as you read this. About 5 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 29 September 2026, Rust Player Stats saw it for the first time.

Does zombie land 2x no offline run smoothly?

Averaging 197 server fps across the last 48 hours, it held a floor of 65. Buildings, deployables and everything else in the world pushed the entity count to 75,971. Memory use reached 4,128 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is zombie land 2x no offline on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at zombie land 2x no offline. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is zombie land 2x no offline located?

No region is published by zombie land 2x no offline. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 192.99.75.110:24386 is the address.

Lists and filters

What do the server tags on zombie land 2x no offline mean?

Tags published by zombie land 2x no offline and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include zombie land 2x no offline?

The Rust Player Stats lists that include zombie land 2x no offline are: 2x Rust servers, Modded Rust servers, live and Rust servers with zombies. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server rules

Which map is running on zombie land 2x no offline?

Size 3,500, seed 1234567: that is the procedural map zombie land 2x no offline runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on zombie land 2x no offline?

The name says it: 2x gather on zombie land 2x no offline. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on zombie land 2x no offline at the moment?

Out of 20 slots, 0 are taken on zombie land 2x no offline at this moment. Averaged across seven days: 0 players. The high point: 1.

Where does zombie land 2x no offline sit in the rankings?

The last seven days put zombie land 2x no offline at #14,321 on player hours: top 64% of all ranked servers.

Wipe schedule

What is the wipe schedule on zombie land 2x no offline?

No next wipe can be predicted for zombie land 2x no offline, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 27 days 12 hours ago, its current world was made.

What does wipe day look like on zombie land 2x no offline?

At their busiest, its recent wipes drew 3 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join zombie land 2x no offline?

In the Rust console (F1) type client.connect 192.99.75.110:24386. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players The cap is 20 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.