Rust Player Stats
Live UTC 95,534 playing

Online EU 193.233.134.184:28015 checked 11m ago

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

2x biweekly wipes moddedcarbonpve
Players now8
Slots250
Full3%
7-day average6peak 15
Rank#1,355top 6% · #558 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 16hSat 31 Oct, 08:15 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 250 slots
Players now8
3% of the slots taken
7-day average6
players on an average hour this week
7-day peak15
the fullest it got this week
48-hour peak12
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps50
average over 48 hours; 60 or more is smooth
Standingtop 6%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSaturday 31 October, 08:15 UTCin 1d 16h Its biweekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  1. 1d 16hSat 31 Oct, 08:15 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 15d 16hSat 14 Nov, 08:15 UTC
  4. 29d 16hSat 28 Nov, 08:15 UTC
  5. 35d 2hThu 3 Dec, 19:00 UTCFW
  6. 43d 16hSat 12 Dec, 08:15 UTC

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:15 UTC12d ago 9 – running 0
Fri 2 Oct, 05:52 UTC27d ago 14 halved by day 10 15.1 days 0
Thu 1 Oct, 23:33 UTC FW27d ago 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC41d ago 14 halved by day 11 14.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] online, and how reliable is it?

The lights are on at INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: online as you read this. About 9 hours ago is when it restarted, judging by its reported uptime. 86% of the time over the last 7 full days, which is 144 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run smoothly?

The last 48 hours average out at 50 server fps; it never dropped below 26. Buildings, deployables and everything else in the world pushed the entity count to 95,955. 5,057 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] on?

On Linux, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] located?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 193.233.134.184:28015 is the address.

Server tags

What do the server tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] mean?

The game's server browser reads these tags from INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: gmrust (Game mode): Rust survival as standard; mp250 (Max players): The cap is 250 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is two weeks per wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

No other server we track uses the industrialrust.org hostname that INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes.

Which Rust Player Stats lists and filters include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

These Rust Player Stats lists take INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026) and Rust roleplay servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

Which map is running on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs a game-generated procedural map: size 4,500, seed 7237231. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

2x gather is what INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs, matching its name. The cap is 8 players per group, the game's default. roleplay rules, towns and jobs: that is the roleplay game mode. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

What is the population on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] at the moment?

The board shows INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] at 8 players, with 250 slots in total. Seven days back gives an average of 6 players and a peak of 15. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 10 players.

Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sit in the rankings?

Over the last seven days INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] has logged enough player hours for #1,355, which puts it in the top 6% of ranked servers and at #558 in Europe.

Wipe timing

What is the wipe schedule on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The prediction follows its tag, because too few of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s wipes are on record to confirm its schedule. Saturday 31 October at 08:15 UTC is when its next wipe is due. 12 days 7 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The average busiest point of its recent wipes was 12 players. 33 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 10.5, it had fallen below half when it didn't hold.

Joining the server

How do I join INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Console route: F1 in Rust, then client.connect 193.233.134.184:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://industrialrust.org is where its website lives.

GlossaryServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp250
Max players The cap is 250 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.