Online EU 193.233.134.184:28015 checked 11m ago
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
By the numbersMatch stats
against its 250 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeSaturday 31 October, 08:15 UTCin 1d 16h Its biweekly schedule tag · low confidence
Coming wipes
- 1d 16hSat 31 Oct, 08:15 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 15d 16hSat 14 Nov, 08:15 UTC
- 29d 16hSat 28 Nov, 08:15 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 43d 16hSat 12 Dec, 08:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 08:15 UTC12d ago | 9 | – | running | 0 |
| Fri 2 Oct, 05:52 UTC27d ago | 14 | halved by day 10 | 15.1 days | 0 |
| Thu 1 Oct, 23:33 UTC FW27d ago | 14 | – | 0.3 days | 2 |
| Thu 17 Sep, 19:30 UTC41d ago | 14 | halved by day 11 | 14.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] online, and how reliable is it?
The lights are on at INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: online as you read this. About 9 hours ago is when it restarted, judging by its reported uptime. 86% of the time over the last 7 full days, which is 144 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run smoothly?
The last 48 hours average out at 50 server fps; it never dropped below 26. Buildings, deployables and everything else in the world pushed the entity count to 95,955. 5,057 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] on?
On Linux, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] located?
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 193.233.134.184:28015 is the address.
Server tags
What do the server tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] mean?
The game's server browser reads these tags from INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: gmrust (Game mode): Rust survival as standard; mp250 (Max players): The cap is 250 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is two weeks per wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Who runs INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
No other server we track uses the industrialrust.org hostname that INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes.
Which Rust Player Stats lists and filters include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
These Rust Player Stats lists take INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026) and Rust roleplay servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
Which map is running on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs a game-generated procedural map: size 4,500, seed 7237231. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.
What are the rules and settings on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
2x gather is what INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs, matching its name. The cap is 8 players per group, the game's default. roleplay rules, towns and jobs: that is the roleplay game mode. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. Anti-cheat is on: VAC.
Player counts
What is the population on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] at the moment?
The board shows INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] at 8 players, with 250 slots in total. Seven days back gives an average of 6 players and a peak of 15. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 10 players.
Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sit in the rankings?
Over the last seven days INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] has logged enough player hours for #1,355, which puts it in the top 6% of ranked servers and at #558 in Europe.
Wipe timing
What is the wipe schedule on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
The prediction follows its tag, because too few of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s wipes are on record to confirm its schedule. Saturday 31 October at 08:15 UTC is when its next wipe is due. 12 days 7 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
The average busiest point of its recent wipes was 12 players. 33 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 10.5, it had fallen below half when it didn't hold.
Joining the server
How do I join INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Console route: F1 in Rust, then client.connect 193.233.134.184:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://industrialrust.org is where its website lives.
GlossaryServer tags
what each one meansPublished as mp250,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts8
Game
gmrust
mp250
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
