Online 193.233.254.96:28115 checked 13m ago
NNN-DEV-01
By the numbersMatch stats
against its 20 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:22 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is NNN-DEV-01 online, and how reliable is it?
Right now NNN-DEV-01 is online. About 3 days 6 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does NNN-DEV-01 run smoothly?
Averaging 172 server fps across the last 48 hours, it held a floor of 110. Its entity count reached 19,678: buildings, deployables and the rest of the world. Memory use reached 1,323 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is NNN-DEV-01 on?
Rust network protocol 2634 and build 166494 on Linux: that is the setup at NNN-DEV-01. To get in, your game needs the same protocol; Steam handles the update.
Where is NNN-DEV-01 located?
Nothing on NNN-DEV-01 states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 193.233.254.96:28115 is the address.
Lists and filters
What do the server tags on NNN-DEV-01 mean?
The game's server browser reads these tags from NNN-DEV-01: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include NNN-DEV-01?
The Rust Player Stats lists that include NNN-DEV-01 are: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is running on NNN-DEV-01?
The procedural map on NNN-DEV-01 is size 2,000, generated by the game from seed 197777. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on NNN-DEV-01?
No gather rate appears in the name of NNN-DEV-01. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC.
Live counts
How full is NNN-DEV-01 right now?
Out of 20 slots, 0 are taken on NNN-DEV-01 at this moment. Averaged out across the past week, the count is 0 players.
Where does NNN-DEV-01 sit in the rankings?
Ranked #15,335 on seven-day player hours, NNN-DEV-01 is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on NNN-DEV-01?
To tell its rhythm, more of NNN-DEV-01's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 27 days 9 hours ago, its current world was made.
What does wipe day look like on NNN-DEV-01?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join NNN-DEV-01?
Console route: F1 in Rust, then client.connect 193.233.254.96:28115. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp20
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.