Rust Player Stats
Live UTC 103,751 playing

Offline 193.234.38.34:28025 checked 1d ago

Jump World 1

moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#14,624top 65%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list5 of 48 hours
hours it answered in the last two days
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:43 UTC2d ago – – – 0
Mon 26 Oct, 18:47 UTC2d ago – – – 0
Mon 26 Oct, 16:51 UTC3d ago – – – 0
Fri 23 Oct, 20:41 UTC5d ago – – – 0
Fri 23 Oct, 19:30 UTC5d ago 0 – 2.9 days 0
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Jump World 1 online, and how reliable is it?

Jump World 1 sits offline; 28 hours ago is when it was last seen. 11% of the time over the last 7 full days, which is 18 of 168 hours up. The first record Rust Player Stats has of it is 21 October 2026.

Which Rust version is Jump World 1 on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Jump World 1. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Jump World 1 located?

No region is published by Jump World 1. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 193.234.38.34:28025.

Tags

What do the server tags on Jump World 1 mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; ^x (Unknown flag): No documentation from Facepunch covers this flag are the tags Jump World 1 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Jump World 1?

These Rust Player Stats lists take Jump World 1: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is running on Jump World 1?

A procedural map, generated by the game, is what Jump World 1 runs.

What are the rules and settings on Jump World 1?

The name of Jump World 1 does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

How full is Jump World 1 right now?

Down at the moment, Jump World 1 was last seen 28 hours ago. Seven days back gives an average of 0 players and a peak of 1.

Where does Jump World 1 sit in the rankings?

Player hours over seven days place Jump World 1 at #14,624, among the top 65% of ranked servers.

Wipe timing

What is the wipe schedule on Jump World 1?

Every few hours a new world starts on Jump World 1, so it keeps no wipe schedule; none of those resets counts as a wipe.

Joining the server

How do I join Jump World 1?

In the Rust console (F1) type client.connect 193.234.38.34:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Other

^x
Unknown flag No documentation from Facepunch covers this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.