Rust Player Stats
Live UTC 47,233 playing

Offline 194.48.218.124:28015 checked 13d ago

Server_210_DevBlog

Players now0
Slots10
Full0%
7-day average0peak –
Rank#14,600top 68%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:05 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Server_210_DevBlog online, and how reliable is it?

Server_210_DevBlog sits offline; 13 days 17 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 14 October 2026.

Which Rust version is Server_210_DevBlog on?

On Windows, Server_210_DevBlog runs Rust network protocol 2153. To get in, your game needs the same protocol; Steam handles the update.

Where is Server_210_DevBlog located?

Nothing on Server_210_DevBlog states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 194.48.218.124:28015.

Tags

What do the server tags on Server_210_DevBlog mean?

The game's server browser reads these tags from Server_210_DevBlog: mp10 (Max players): The cap is 10 slots; v2153 (Protocol): To join, your game has to run protocol 2153; h29248c67 (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Server_210_DevBlog?

You will find Server_210_DevBlog on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Server_210_DevBlog?

A procedural map, generated by the game, is what Server_210_DevBlog runs.

What are the rules and settings on Server_210_DevBlog?

No gather rate appears in the name of Server_210_DevBlog. No group limit is published. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Community is its server browser category. Anti-cheat is off: VAC.

Population

How full is Server_210_DevBlog right now?

Down at the moment, Server_210_DevBlog was last seen 13 days 17 hours ago.

Where does Server_210_DevBlog sit in the rankings?

Player hours over seven days place Server_210_DevBlog at #14,600, among the top 68% of ranked servers.

Wipe timing

What is the wipe schedule on Server_210_DevBlog?

To tell its rhythm, more of Server_210_DevBlog's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 13 days 17 hours ago.

What does wipe day look like on Server_210_DevBlog?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Server_210_DevBlog?

Press F1 in Rust, bring up the console and enter client.connect 194.48.218.124:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,v2153,h29248c67,stok

Game

mp10
Max players The cap is 10 slots.
v2153
Protocol To join, your game has to run protocol 2153.

Other

h29248c67
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.