Rust Player Stats
Live UTC 65,727 playing

Online 194.50.234.140:28015 checked 11m ago

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

monthly wipes moddedoxidepve
Players now3
Slots50
Full6%
7-day average3peak 12
Rank#1,728top 8%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now3
6% of the slots taken
7-day average3
players on an average hour this week
7-day peak12
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 8%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246813:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

01020304013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 6h The force wipe · high confidence

wipe-day peak20players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting online, and how reliable is it?

Online now, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is up. About 2 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 21. Up to 236,540 entities sat in the world, buildings and deployables included. The memory ceiling was 4,949 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting on?

On Windows, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting located?

Nothing on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 194.50.234.140:28015 is the address.

Lists and filters

What do the server tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting mean?

Tags published by RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

These Rust Player Stats lists take RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The procedural map on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is size 4,500, generated by the game from seed 124032105. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The name of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting right now?

3 of 50 slots are filled on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting right now. Averaged across seven days: 3 players. The high point: 12. Peak traffic in the last 48 hours landed at 20:00 UTC, averaging 6 players.

Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting sit in the rankings?

Player hours over seven days place RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting at #1,728, among the top 8% of ranked servers.

Wipe days

What is the wipe schedule on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The force wipe is the only wipe for RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 18 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

20 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 45 hours after the latest wipe.

How to join

How do I join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Press F1 in Rust, bring up the console and enter client.connect 194.50.234.140:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://shop.rflservers.com/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.