Rust Player Stats
Live UTC 72,839 playing

Online 194.50.234.141:28015 checked 10m ago

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting

monthly wipes vanillaoxidepve
Players now0
Slots50
Full0%
7-day average1peak 6
Rank#2,581top 12%
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

01020304000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 19h The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW28d ago 6 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting online, and how reliable is it?

Online now, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is up. The reported uptime puts the last restart at roughly 12 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 28. Up to 140,863 entities sat in the world, buildings and deployables included. 4,267 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Steam updates your game for you, but the protocol has to match to join.

Where is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting located?

Nothing on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 194.50.234.141:28015 is the address.

Tags

What do the server tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^t (Tutorial on): New to Rust? Facepunch's tutorial runs here; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod) are the tags RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The Rust Player Stats lists that include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting are: Community servers, ranked live, Best Rust PvE servers (2026), Rust tutorial servers and Vanilla Rust servers. Searching the server list with these filters returns it: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting runs a game-generated procedural map: size 4,500, seed 124032105. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The name of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting does not say what the gather rate is. Groups top out at 8 players, the default for the game. no player-versus-player fighting: that is the pve game mode. Community is its server browser category. Plugins in use: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Live counts

What is the population on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at the moment?

Out of 50 slots, 0 are taken on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at this moment. The seven-day average sits at 1 players; the peak reached 6. Peak traffic in the last 48 hours landed at 22:00 UTC, averaging 3 players.

Where does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting sit in the rankings?

The last seven days put RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at #2,581 on player hours: top 12% of all ranked servers.

Wipe days

What is the wipe schedule on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Once a month, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 28 days 5 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

At their busiest, its recent wipes drew 6 players on average. 36 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Press F1 in Rust, bring up the console and enter client.connect 194.50.234.141:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://shop.rflservers.com/.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^t,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^t
Tutorial on New to Rust? Facepunch's tutorial runs here.
^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.