Online NA · uk1 194.69.160.15:28043 checked 7m ago
RR Physgun DEV
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:12 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is RR Physgun DEV online, and how reliable is it?
The lights are on at RR Physgun DEV: online as you read this. Going by the uptime it reports, the last restart came about 16 days 23 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does RR Physgun DEV run smoothly?
Averaging 60 server fps across the last 48 hours, it held a floor of 60. Up to 16,038 entities sat in the world, buildings and deployables included. The memory ceiling was 2,696 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is RR Physgun DEV on?
On Linux, RR Physgun DEV runs Rust network protocol 2634 and build 167584. Steam updates your game for you, but the protocol has to match to join.
Where is RR Physgun DEV located?
North America is where the NA tag puts RR Physgun DEV, and its region code is uk1. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 194.69.160.15:28043.
Lists and filters
What do the server tags on RR Physgun DEV mean?
The game's server browser reads these tags from RR Physgun DEV: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167584 (Build): The game build here is 167584; ptrak (Networking): The network layer is RakNet, the standard one; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser files it under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Who runs RR Physgun DEV?
One operator most likely runs RR Physgun DEV and the 18 other servers we track that share its joinmyga.me hostname.
Which Rust Player Stats lists and filters include RR Physgun DEV?
These Rust Player Stats lists take RR Physgun DEV: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which map is running on RR Physgun DEV?
Size 1,500, seed 1234567: that is the procedural map RR Physgun DEV runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on RR Physgun DEV?
No gather rate appears in the name of RR Physgun DEV. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Population
How full is RR Physgun DEV right now?
The board shows RR Physgun DEV at 0 players, with 100 slots in total. The seven-day average for this server is 0 players.
Where does RR Physgun DEV sit in the rankings?
RR Physgun DEV sits at #15,338 for player hours in the past seven days — #1,508 in North America and inside the top 69% of every ranked server.
Wipe schedule
What is the wipe schedule on RR Physgun DEV?
To tell its rhythm, more of RR Physgun DEV's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 17 days 1 hours ago is when its current world was made.
What does wipe day look like on RR Physgun DEV?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.
Joining the server
How do I join RR Physgun DEV?
In the Rust console (F1) type client.connect 194.69.160.15:28043. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167584,ts8
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$ruk1
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.