Rust Player Stats
Live UTC 42,162 playing

Online 194.69.160.182:28025 checked 11m ago

Salty Test #2

moddedcarbon
Players now0
Slots20
Full0%
7-day average0peak 1
Rank#11,229top 50%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps59
average over 48 hours; 60 or more is smooth
Standingtop 50%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:30 UTC4d ago – – – 0
Sat 24 Oct, 23:13 UTC4d ago – – – 0
Thu 22 Oct, 18:54 UTC6d ago – – – 0
Thu 22 Oct, 15:36 UTC6d ago – – – 0
Thu 22 Oct, 15:15 UTC6d ago – – – 1
Wed 21 Oct, 18:57 UTC7d ago – – – 1
Wed 21 Oct, 18:22 UTC7d ago – – – 1
Wed 21 Oct, 16:48 UTC7d ago – – – 1
Wed 21 Oct, 16:07 UTC7d ago – – – 0
Tue 20 Oct, 23:47 UTC8d ago – – – 1
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Salty Test #2 online, and how reliable is it?

The lights are on at Salty Test #2: online as you read this. About 4 days 5 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 17 September 2026.

Does Salty Test #2 run smoothly?

59 server fps on average over 48 hours, and never under 43. Up to 90,000 entities sat in the world, buildings and deployables included. Memory use reached 4,483 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Salty Test #2 on?

Rust network protocol 2635 and build 169075 on Linux: that is the setup at Salty Test #2. Steam updates your game for you, but the protocol has to match to join.

Where is Salty Test #2 located?

No region is published by Salty Test #2. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 194.69.160.182:28025.

Server tags

What do the server tags on Salty Test #2 mean?

Tags published by Salty Test #2 and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp20 (Max players): It holds 20 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs169075 (Build): Build number: 169075; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Salty Test #2?

The Rust Player Stats lists that include Salty Test #2 are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on Salty Test #2?

The procedural map on Salty Test #2 is size 4,000, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Salty Test #2?

Nothing in the name of Salty Test #2 states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.

Population

What is the population on Salty Test #2 at the moment?

0 of 20 slots are filled on Salty Test #2 right now. Averaged across seven days: 0 players. The high point: 1.

Where does Salty Test #2 sit in the rankings?

Ranked #11,229 on seven-day player hours, Salty Test #2 is in the top 50% of all ranked servers.

Wipe days

What is the wipe schedule on Salty Test #2?

None of the resets on Salty Test #2 count as a wipe, and with a fresh world every few hours, it keeps no wipe schedule.

Joining the server

How do I join Salty Test #2?

In the Rust console (F1) type client.connect 194.69.160.182:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs169075,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp20
Max players It holds 20 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs169075
Build Build number: 169075.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.