Online EU · uk1 194.69.160.32:28015 checked 7m ago
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 2h The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 online, and how reliable is it?
The lights are on at [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: online as you read this. About 1 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 23 September 2026.
Does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run smoothly?
74 server fps on average over 48 hours, and never under 1. Buildings, deployables and everything else in the world pushed the entity count to 126,102. The memory ceiling was 4,839 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 on?
Linux carries Rust network protocol 2635 and build 168909 at [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 located?
Europe is where the EU tag puts [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, and its region code is uk1. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 194.69.160.32:28015.
Lists and filters
What do the server tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $ruk1 (Region code): The region code reads uk1; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe are the tags [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
These Rust Player Stats lists take [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: 10x Rust servers, live, EU Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Map and rules
Which map is running on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The procedural map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is size 5,096, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Monsters Land.
What are the rules and settings on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The name says it: 10x gather on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2. Up to 8 players to a group, which is the default. other players are not fought: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
What is the population on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 at the moment?
0 of 100 slots are filled on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 right now. Averaged across seven days: 1 players. The high point: 6. Peak traffic in the last 48 hours landed at 07:00 UTC, averaging 3 players.
Where does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 sit in the rankings?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 sits at #2,592 for player hours in the past seven days — #999 in Europe and inside the top 12% of every ranked server.
Wipe days
What is the wipe schedule on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
With the force wipe, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 22 hours ago. A monthly wipe schedule is published in its tags.
What does wipe day look like on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The average busiest point of its recent wipes was 7 players. The crowd reached its peak 22 hours after the latest wipe.
How to join
How do I join [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
In the Rust console (F1) type client.connect 194.69.160.32:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$ruk1,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$ruk1
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.