Online 195.138.232.82:28015 checked 6m ago
[RU] RAMBA Server Rust #1
By the numbersMatch stats
against its 200 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:32 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is [RU] RAMBA Server Rust #1 online, and how reliable is it?
Right now [RU] RAMBA Server Rust #1 is online. The reported uptime puts the last restart at roughly 24 hours ago. 96% of the time over the last 7 full days, which is 162 of 168 hours up. The first record Rust Player Stats has of it is 24 September 2026.
Does [RU] RAMBA Server Rust #1 run smoothly?
Averaging 118 server fps across the last 48 hours, it held a floor of 63. Its entity count reached 49,717: buildings, deployables and the rest of the world. Memory use reached 2,821 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is [RU] RAMBA Server Rust #1 on?
Linux carries Rust network protocol 2635 and build 168909 at [RU] RAMBA Server Rust #1. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [RU] RAMBA Server Rust #1 located?
The name of [RU] RAMBA Server Rust #1 points to Europe, though it publishes no region tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 195.138.232.82:28015.
Lists and filters
What do the server tags on [RU] RAMBA Server Rust #1 mean?
Tags published by [RU] RAMBA Server Rust #1 and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp200 (Max players): The cap is 200 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include [RU] RAMBA Server Rust #1?
The Rust Player Stats lists that include [RU] RAMBA Server Rust #1 are: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is running on [RU] RAMBA Server Rust #1?
[RU] RAMBA Server Rust #1 runs a game-generated procedural map: size 3,000, seed 1019002481. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on [RU] RAMBA Server Rust #1?
Nothing in the name of [RU] RAMBA Server Rust #1 states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: VAC.
Player counts
What is the population on [RU] RAMBA Server Rust #1 at the moment?
The board shows [RU] RAMBA Server Rust #1 at 0 players, with 200 slots in total. Averaged across seven days: 0 players. The high point: 2.
Where does [RU] RAMBA Server Rust #1 sit in the rankings?
The last seven days put [RU] RAMBA Server Rust #1 at #5,274 on player hours: top 24% of all ranked servers.
Wipe schedule
What is the wipe schedule on [RU] RAMBA Server Rust #1?
To tell its rhythm, more of [RU] RAMBA Server Rust #1's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 2 hours ago.
What does wipe day look like on [RU] RAMBA Server Rust #1?
The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.
How to join
How do I join [RU] RAMBA Server Rust #1?
Console route: F1 in Rust, then client.connect 195.138.232.82:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.