Rust Player Stats
Live UTC 34,156 playing

Online 195.18.27.76:35000 checked 11m ago

150 Island [RANDOM ITEMS | KITS | EVENTS]

monthly wipes moddedoxide
Players now2
Slots200
Full1%
7-day average5peak 29
Rank#1,368top 6%
Last wipe1d agomonthly schedule
Next wipe10hWed 28 Oct, 16:00 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now2
1% of the slots taken
7-day average5
players on an average hour this week
7-day peak29
the fullest it got this week
48-hour peak16
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps58
average over 48 hours; 60 or more is smooth
Standingtop 6%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0510152006:0015:0000:0009:0018:0003:00Wiped Mon 26 Oct, 16:00 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608006:0015:0000:0009:0018:0003:00Wiped Mon 26 Oct, 16:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

a steady gap

Next wipeWednesday 28 October, 16:00 UTCin 10h Every 2 days · medium confidence

usual gap2 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak23players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 10hWed 28 Oct, 16:00 UTC
  2. 2d 10hFri 30 Oct, 16:00 UTC
  3. 4d 10hSun 1 Nov, 16:00 UTC
  4. 6d 10hTue 3 Nov, 16:00 UTC
  5. 8d 13hThu 5 Nov, 19:00 UTCFW
  6. 10d 10hSat 7 Nov, 16:00 UTC
  7. 12d 10hMon 9 Nov, 16:00 UTC
  8. 14d 10hWed 11 Nov, 16:00 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctTue 20 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 25 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:00 UTC1d ago – – running 10
Sat 24 Oct, 15:59 UTC3d ago 29 held half 2 days 10
Thu 22 Oct, 15:59 UTC5d ago 20 held half 2 days 12
Tue 20 Oct, 18:48 UTC7d ago 20 – 1.9 days 13
Sun 18 Oct, 16:03 UTC9d ago 8 held half 2.1 days 6
Sat 17 Oct, 09:41 UTC10d ago 8 – 1.3 days 1
Fri 16 Oct, 13:34 UTC11d ago 4 – 0.8 days 0
Wed 14 Oct, 12:35 UTC13d ago 1 halved by day 1 2 days 0
Sat 3 Oct, 14:27 UTC24d ago 1 halved by day 1 10.9 days 0
Thu 1 Oct, 17:49 UTC FW26d ago 6 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is 150 Island [RANDOM ITEMS | KITS | EVENTS] online, and how reliable is it?

Online now, 150 Island [RANDOM ITEMS | KITS | EVENTS] is up. The reported uptime puts the last restart at roughly 1 hours ago. 160 of 168 hours were up over the last 7 full days, 95% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does 150 Island [RANDOM ITEMS | KITS | EVENTS] run smoothly?

58 server fps on average over 48 hours, and never under 40. Up to 31,012 entities sat in the world, buildings and deployables included. The memory ceiling was 2,741 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is 150 Island [RANDOM ITEMS | KITS | EVENTS] on?

Windows carries Rust network protocol 2635 and build 168909 at 150 Island [RANDOM ITEMS | KITS | EVENTS]. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is 150 Island [RANDOM ITEMS | KITS | EVENTS] located?

No region is published by 150 Island [RANDOM ITEMS | KITS | EVENTS]. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 195.18.27.76:35000.

Lists and filters

What do the server tags on 150 Island [RANDOM ITEMS | KITS | EVENTS] mean?

The game's server browser reads these tags from 150 Island [RANDOM ITEMS | KITS | EVENTS]: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts16 (Group limit): No more than 16 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include 150 Island [RANDOM ITEMS | KITS | EVENTS]?

The Rust Player Stats lists that include 150 Island [RANDOM ITEMS | KITS | EVENTS] are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Rules and settings

Which map is running on 150 Island [RANDOM ITEMS | KITS | EVENTS]?

The procedural map on 150 Island [RANDOM ITEMS | KITS | EVENTS] is size 4,500, generated by the game from seed 121315421. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on 150 Island [RANDOM ITEMS | KITS | EVENTS]?

No gather rate appears in the name of 150 Island [RANDOM ITEMS | KITS | EVENTS]. A group holds 16 players at most. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on 150 Island [RANDOM ITEMS | KITS | EVENTS] at the moment?

Out of 200 slots, 2 are taken on 150 Island [RANDOM ITEMS | KITS | EVENTS] at this moment. Averaged across seven days: 5 players. The high point: 29. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 13 players.

Where does 150 Island [RANDOM ITEMS | KITS | EVENTS] sit in the rankings?

The last seven days put 150 Island [RANDOM ITEMS | KITS | EVENTS] at #1,368 on player hours: top 6% of all ranked servers.

Wipe timing

What is the wipe schedule on 150 Island [RANDOM ITEMS | KITS | EVENTS]?

About every 2 days is how often 150 Island [RANDOM ITEMS | KITS | EVENTS] has wiped lately. On Wednesday 28 October at 16:00 UTC, its next wipe is due. 37 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on 150 Island [RANDOM ITEMS | KITS | EVENTS]?

At their busiest, its recent wipes drew 23 players on average. The crowd reached its peak 25 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Joining the server

How do I join 150 Island [RANDOM ITEMS | KITS | EVENTS]?

Press F1 in Rust, bring up the console and enter client.connect 195.18.27.76:35000. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://gamestoreb.gamestores.app.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts16
Group limit No more than 16 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.