Rust Player Stats
Live UTC 48,316 playing

Online 195.18.27.77:35100 checked 9m ago

Evolution PvE [RaidBases, Skills, Event, Quest]

biweekly wipes moddedoxidepve
Players now0
Slots200
Full0%
7-day average0peak 2
Rank#5,017top 23%
Last wipe13d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps67
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

025507510010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 14d 7hThu 12 Nov, 17:05 UTC
  3. 35d 9hThu 3 Dec, 19:00 UTCFW
  4. 42d 7hThu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC13d ago 18 – running 3
Thu 1 Oct, 20:08 UTC FW27d ago 15 halved by day 10 13.9 days 1
Thu 17 Sep, 15:43 UTC41d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Evolution PvE [RaidBases, Skills, Event, Quest] online, and how reliable is it?

Right now Evolution PvE [RaidBases, Skills, Event, Quest] is online. The reported uptime puts the last restart at roughly 4 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Evolution PvE [RaidBases, Skills, Event, Quest] run smoothly?

The last 48 hours average out at 67 server fps; it never dropped below 54. Its entity count reached 94,877: buildings, deployables and the rest of the world. 2,960 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] on?

Windows carries Rust network protocol 2635 and build 168909 at Evolution PvE [RaidBases, Skills, Event, Quest]. To get in, your game needs the same protocol; Steam handles the update.

Where is Evolution PvE [RaidBases, Skills, Event, Quest] located?

There is no region published on Evolution PvE [RaidBases, Skills, Event, Quest]. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 195.18.27.77:35100.

Tags

What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] mean?

The game's server browser reads these tags from Evolution PvE [RaidBases, Skills, Event, Quest]: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): This one runs roleplay; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest]?

You will find Evolution PvE [RaidBases, Skills, Event, Quest] on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026) and Rust roleplay servers, live. Searching the server list with these filters returns it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Evolution PvE [RaidBases, Skills, Event, Quest]?

Evolution PvE [RaidBases, Skills, Event, Quest] runs a game-generated procedural map: size 3,500, seed 777349113. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest]?

The name of Evolution PvE [RaidBases, Skills, Event, Quest] does not say what the gather rate is. Groups top out at 16 players. roleplay rules, towns and jobs: that is the roleplay game mode. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Evolution PvE [RaidBases, Skills, Event, Quest] at the moment?

Out of 200 slots, 0 are taken on Evolution PvE [RaidBases, Skills, Event, Quest] at this moment. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.

Where does Evolution PvE [RaidBases, Skills, Event, Quest] sit in the rankings?

Ranked #5,017 on seven-day player hours, Evolution PvE [RaidBases, Skills, Event, Quest] is in the top 23% of all ranked servers.

Wipe timing

What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest]?

Evolution PvE [RaidBases, Skills, Event, Quest] follows a wipe rhythm of every 4 weeks on Thursday at 17:05 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 13 days 16 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest]?

15 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 24 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 8 when it didn't hold.

Connect

How do I join Evolution PvE [RaidBases, Skills, Event, Quest]?

In the Rust console (F1) type client.connect 195.18.27.77:35100. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://evolutionrust.gamestores.app/.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts16
Group limit Teams cap at 16.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^r
Roleplay This one runs roleplay.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.