Rust Player Stats
Live UTC 44,965 playing

Online 195.209.211.18:28015 checked 10m ago

WeelRust DEV | Test Server

duo moddedoxide
Players now0
Slots5
Full0%
7-day average0peak 3
Rank#4,794top 22%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps107
average over 48 hours; 60 or more is smooth
Standingtop 22%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 22% of all ranked servers, and #251 of the duo servers (top 60%). Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is WeelRust DEV | Test Server online, and how reliable is it?

Right now WeelRust DEV | Test Server is online. Going by the uptime it reports, the last restart came about 16 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 18 October 2026, Rust Player Stats saw it for the first time.

Does WeelRust DEV | Test Server run smoothly?

Averaging 107 server fps across the last 48 hours, it held a floor of 72. Its entity count reached 47,090: buildings, deployables and the rest of the world. The memory ceiling was 2,857 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is WeelRust DEV | Test Server on?

On Linux, WeelRust DEV | Test Server runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is WeelRust DEV | Test Server located?

No region is published by WeelRust DEV | Test Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 195.209.211.18:28015.

Tags

What do the server tags on WeelRust DEV | Test Server mean?

The game's server browser reads these tags from WeelRust DEV | Test Server: gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include WeelRust DEV | Test Server?

These Rust Player Stats lists take WeelRust DEV | Test Server: Duo Rust servers and Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on WeelRust DEV | Test Server?

Size 3,000, seed 12345: that is the procedural map WeelRust DEV | Test Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on WeelRust DEV | Test Server?

The name of WeelRust DEV | Test Server does not say what the gather rate is. The group cap is 2 players (duo). It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

How full is WeelRust DEV | Test Server right now?

Out of 5 slots, 0 are taken on WeelRust DEV | Test Server at this moment. The seven-day average sits at 0 players; the peak reached 3. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 2 players.

Where does WeelRust DEV | Test Server sit in the rankings?

Player hours over seven days place WeelRust DEV | Test Server at #4,794, among the top 22% of ranked servers. It is #251 among duo servers.

Wipe timing

What is the wipe schedule on WeelRust DEV | Test Server?

The record holds too few of WeelRust DEV | Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 10 days 18 hours ago is when its current world was made.

Connect

How do I join WeelRust DEV | Test Server?

Console route: F1 in Rust, then client.connect 195.209.211.18:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players It holds 5 slots.
ts2
Group limit The team limit is 2.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.