Online 195.60.166.227:28015 checked 11m ago
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
By the numbersMatch stats
against its 101 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeFriday 30 October, 14:40 UTCin 1d 10h Every Friday at 14:40 UTC · high confidence
Coming wipes
- 1d 10hFri 30 Oct, 14:40 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 8d 10hFri 6 Nov, 14:40 UTC
- 15d 10hFri 13 Nov, 14:40 UTC
- 22d 10hFri 20 Nov, 14:40 UTC
- 29d 10hFri 27 Nov, 14:40 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 36d 10hFri 4 Dec, 14:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC5d ago | 19 | – | running | 8 |
| Fri 16 Oct, 13:45 UTC12d ago | 16 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:45 UTC19d ago | 20 | held half | 7 days | 2 |
| Thu 1 Oct, 17:58 UTC FW27d ago | 15 | held half | 7.8 days | 15 |
| Fri 25 Sep, 15:06 UTC33d ago | 25 | halved by day 4 | 6.1 days | 7 |
| Fri 18 Sep, 13:58 UTC40d ago | 14 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online, and how reliable is it?
The lights are on at RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: online as you read this. Going by the uptime it reports, the last restart came about 2 hours ago. The last 7 full days put it at 163 of 168 hours up, 97% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run smoothly?
30 server fps on average over 48 hours, and never under 24. Buildings, deployables and everything else in the world pushed the entity count to 219,303. Memory use reached 6,131 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on?
On Linux, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr located?
The name of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr points to Europe, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 195.60.166.227:28015 is the address.
Server tags
What do the server tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr mean?
gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): Slot count: 101; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): Wipes come every week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No player fights: the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
You will find RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr on the following Rust Player Stats lists: Rust servers above 10x, EU Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and Rust servers with zombies. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Map and rules
Which map is running on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs a game-generated procedural map: size 5,000, seed 40000. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Gather rate for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is 100000x, straight from its name. Up to 8 players to a group, which is the default. It plays as roleplay, roleplay rules, towns and jobs. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.
Population
What is the population on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr at the moment?
Out of 101 slots, 2 are taken on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr at this moment. The seven-day average sits at 4 players; the peak reached 19. Peak traffic in the last 48 hours landed at 20:00 UTC, averaging 6 players.
Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr sit in the rankings?
Ranked #1,492 on seven-day player hours, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is in the top 7% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr follows a wipe rhythm of every Friday at 14:40 UTC. Due on Friday 30 October at 14:40 UTC is its next wipe. The world it runs now was made 5 days 13 hours ago. Its tags carry a weekly wipe schedule.
What does wipe day look like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
At their busiest, its recent wipes drew 18 players on average. 22 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 60% of its recent wipes. By day 4.5, it had fallen below half when it didn't hold.
Joining the server
How do I join RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
In the Rust console (F1) type client.connect 195.60.166.227:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://www.rust-gaming-nation.com/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
