Rust Player Stats
Live UTC 79,700 playing

Online 198.12.73.179:28015 checked 15m ago

Apex Syndicate | 3x | No Offline Raid

3x moddedoxide
Players now0
Slots150
Full0%
7-day average0peak 1
Rank#13,811top 62%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps57
average over 48 hours; 60 or more is smooth
Standingtop 62%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:24 UTC27d ago 0 – running 0
Wed 30 Sep, 14:54 UTC29d ago 2 – 1.7 days 0
Thu 24 Sep, 22:07 UTC35d ago 0 – 5.7 days 0
Thu 17 Sep, 22:07 UTC42d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Apex Syndicate | 3x | No Offline Raid online, and how reliable is it?

Online now, Apex Syndicate | 3x | No Offline Raid is up. About 6 days 14 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Apex Syndicate | 3x | No Offline Raid run smoothly?

The last 48 hours average out at 57 server fps; it never dropped below 33. Its entity count reached 48,512: buildings, deployables and the rest of the world. The memory ceiling was 3,131 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Apex Syndicate | 3x | No Offline Raid on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Apex Syndicate | 3x | No Offline Raid. To get in, your game needs the same protocol; Steam handles the update.

Where is Apex Syndicate | 3x | No Offline Raid located?

There is no region published on Apex Syndicate | 3x | No Offline Raid. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 198.12.73.179:28015.

Lists and filters

What do the server tags on Apex Syndicate | 3x | No Offline Raid mean?

Tags published by Apex Syndicate | 3x | No Offline Raid and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp150 (Max players): The cap is 150 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Apex Syndicate | 3x | No Offline Raid?

These Rust Player Stats lists take Apex Syndicate | 3x | No Offline Raid: 3x Rust servers, ranked live and Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Map and rules

Which map is running on Apex Syndicate | 3x | No Offline Raid?

The procedural map on Apex Syndicate | 3x | No Offline Raid is size 3,000, generated by the game from seed 17762077. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Apex Syndicate | 3x | No Offline Raid?

The name says it: 3x gather on Apex Syndicate | 3x | No Offline Raid. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is Apex Syndicate | 3x | No Offline Raid right now?

0 of 150 slots are filled on Apex Syndicate | 3x | No Offline Raid right now. Averaged across seven days: 0 players. The high point: 1.

Where does Apex Syndicate | 3x | No Offline Raid sit in the rankings?

The last seven days put Apex Syndicate | 3x | No Offline Raid at #13,811 on player hours: top 62% of all ranked servers.

Wipe timing

What is the wipe schedule on Apex Syndicate | 3x | No Offline Raid?

No next wipe can be predicted for Apex Syndicate | 3x | No Offline Raid, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 15 hours ago, its current world was made.

What does wipe day look like on Apex Syndicate | 3x | No Offline Raid?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Apex Syndicate | 3x | No Offline Raid?

Press F1 in Rust, bring up the console and enter client.connect 198.12.73.179:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp150
Max players The cap is 150 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.