Rust Player Stats
Live UTC 46,616 playing

Online 198.133.237.51:28096 checked 11m ago

IDM Test Server

oxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,338top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps232
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:28 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is IDM Test Server online, and how reliable is it?

The lights are on at IDM Test Server: online as you read this. About 10 days 7 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does IDM Test Server run smoothly?

The last 48 hours average out at 232 server fps; it never dropped below 219. Up to 13,236 entities sat in the world, buildings and deployables included. Memory use reached 8,361 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is IDM Test Server on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at IDM Test Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is IDM Test Server located?

No region is published by IDM Test Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 198.133.237.51:28096.

Server tags

What do the server tags on IDM Test Server mean?

The game's server browser reads these tags from IDM Test Server: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It holds 100 slots; ts15 (Group limit): The team limit is 15; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod). The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include IDM Test Server?

You will find IDM Test Server on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on IDM Test Server?

Size 2,000, seed 435416541: that is the procedural map IDM Test Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on IDM Test Server?

The name of IDM Test Server does not say what the gather rate is. A group holds 15 players at most. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Community is its server browser category. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

How full is IDM Test Server right now?

0 of 100 slots are filled on IDM Test Server right now. Averaged out across the past week, the count is 0 players.

Where does IDM Test Server sit in the rankings?

Player hours over seven days place IDM Test Server at #15,338, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on IDM Test Server?

The record holds too few of IDM Test Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 9 hours ago.

What does wipe day look like on IDM Test Server?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join IDM Test Server?

Console route: F1 in Rust, then client.connect 198.133.237.51:28096. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts15,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players It holds 100 slots.
ts15
Group limit The team limit is 15.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.