Rust Player Stats
Live UTC 72,839 playing

Online 198.244.225.63:22648 checked 7m ago

Andy's Server

Players now0
Slots5
Full0%
7-day average0peak 2
Rank#6,062top 27%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps113
average over 48 hours; 60 or more is smooth
Standingtop 27%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:53 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Andy's Server online, and how reliable is it?

Right now Andy's Server is online. The reported uptime puts the last restart at roughly 3 days 6 hours ago. The last 7 full days put it at 157 of 168 hours up, 93% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Andy's Server run smoothly?

The last 48 hours average out at 113 server fps; it never dropped below 81. Its entity count reached 92,562: buildings, deployables and the rest of the world. 4,094 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Andy's Server on?

Linux carries Rust network protocol 2635 and build 168909 at Andy's Server. Steam updates your game for you, but the protocol has to match to join.

Where is Andy's Server located?

Nothing on Andy's Server states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 198.244.225.63:22648.

Server tags

What do the server tags on Andy's Server mean?

Tags published by Andy's Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Andy's Server?

The Rust Player Stats lists that include Andy's Server are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Andy's Server?

Size 4,000, seed 847291650: that is the procedural map Andy's Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Andy's Server?

The name of Andy's Server does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. VAC is off, so Valve's anti-cheat is not watching.

Live counts

What is the population on Andy's Server at the moment?

Out of 5 slots, 0 are taken on Andy's Server at this moment. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 1 players.

Where does Andy's Server sit in the rankings?

Player hours over seven days place Andy's Server at #6,062, among the top 27% of ranked servers.

Wipe schedule

What is the wipe schedule on Andy's Server?

The record holds too few of Andy's Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 7 days 9 hours ago is when its current world was made.

What does wipe day look like on Andy's Server?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe.

How to join

How do I join Andy's Server?

In the Rust console (F1) type client.connect 198.244.225.63:22648. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://meatspin.com is where its website lives.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players It holds 5 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.