Rust Player Stats
Live UTC 81,723 playing

Online 198.27.75.119:27215 checked 9m ago

Shut Up & Rust

vanillapve
Players now0
Slots10
Full0%
7-day average0peak 2
Rank#7,006top 31%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps212
average over 48 hours; 60 or more is smooth
Standingtop 31%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:23 UTC15h ago – – – 0
Wed 28 Oct, 04:00 UTC1d ago – – – 0
Wed 28 Oct, 02:04 UTC1d ago – – – 0
Wed 28 Oct, 01:16 UTC1d ago – – – 0
Mon 26 Oct, 22:10 UTC2d ago – – – 0
Mon 26 Oct, 22:01 UTC2d ago – – – 0
Sat 24 Oct, 00:42 UTC5d ago 2 held half 2.9 days 0
Fri 23 Oct, 05:49 UTC6d ago 1 – 0.8 days 0
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Shut Up & Rust online, and how reliable is it?

Right now Shut Up & Rust is online. The reported uptime puts the last restart at roughly 13 hours ago. The last 5 full days put it at 119 of 120 hours up, 99% uptime. On 23 October 2026, Rust Player Stats saw it for the first time.

Does Shut Up & Rust run smoothly?

212 server fps on average over 48 hours, and never under 145. Buildings, deployables and everything else in the world pushed the entity count to 135,496. 2,846 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Shut Up & Rust on?

On Linux, Shut Up & Rust runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Shut Up & Rust located?

There is no region published on Shut Up & Rust. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 198.27.75.119:27215.

Tags

What do the server tags on Shut Up & Rust mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^p (PvE): Players don't fight each other here; the world does the killing are the tags Shut Up & Rust publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Shut Up & Rust?

The Rust Player Stats lists that include Shut Up & Rust are: Community servers, ranked live, Best Rust PvE servers (2026) and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on Shut Up & Rust?

The procedural map on Shut Up & Rust is size 3,500, generated by the game from seed 350167189. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Shut Up & Rust?

Nothing in the name of Shut Up & Rust states a gather rate. Groups top out at 8 players, the default for the game. pve, no player-versus-player fighting. The server browser lists it under Community. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is off, so Valve's anti-cheat is not watching.

Live counts

How full is Shut Up & Rust right now?

0 of 10 slots are filled on Shut Up & Rust right now. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 1 players.

Where does Shut Up & Rust sit in the rankings?

Ranked #7,006 on seven-day player hours, Shut Up & Rust is in the top 31% of all ranked servers.

Wipe days

What is the wipe schedule on Shut Up & Rust?

None of the resets on Shut Up & Rust count as a wipe, and with a fresh world every few hours, it keeps no wipe schedule.

Joining the server

How do I join Shut Up & Rust?

Press F1 in Rust, bring up the console and enter client.connect 198.27.75.119:27215. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.