Rust Player Stats
Live UTC 102,455 playing

Offline 198.73.57.77:28015 checked 16d ago

Detroit: Irreparable Damage|NPCs|RaidableBases

monthly wipes vanillamoddedoxide
Players now1
Slots100
Full1%
7-day average0peak –
Rank#13,296top 61%
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 23h The force wipe · high confidence

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:16 UTC27d ago 1 – running 0
Sat 19 Sep, 19:25 UTC39d ago 1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Detroit: Irreparable Damage|NPCs|RaidableBases online, and how reliable is it?

Detroit: Irreparable Damage|NPCs|RaidableBases sits offline; 16 days 21 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is Detroit: Irreparable Damage|NPCs|RaidableBases on?

On Windows, Detroit: Irreparable Damage|NPCs|RaidableBases runs Rust network protocol 2634 and build 167584. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Detroit: Irreparable Damage|NPCs|RaidableBases located?

No region is published by Detroit: Irreparable Damage|NPCs|RaidableBases. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 198.73.57.77:28015 is the address.

Tags

What do the server tags on Detroit: Irreparable Damage|NPCs|RaidableBases mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Detroit: Irreparable Damage|NPCs|RaidableBases publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Detroit: Irreparable Damage|NPCs|RaidableBases?

The Rust Player Stats lists that include Detroit: Irreparable Damage|NPCs|RaidableBases are: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases runs a game-generated procedural map: size 4,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Detroit: Irreparable Damage|NPCs|RaidableBases?

The name of Detroit: Irreparable Damage|NPCs|RaidableBases does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Detroit: Irreparable Damage|NPCs|RaidableBases at the moment?

The board shows Detroit: Irreparable Damage|NPCs|RaidableBases offline, last seen 16 days 21 hours ago.

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?

Player hours over seven days place Detroit: Irreparable Damage|NPCs|RaidableBases at #13,296, among the top 61% of ranked servers.

Wipe timing

What is the wipe schedule on Detroit: Irreparable Damage|NPCs|RaidableBases?

With the force wipe, Detroit: Irreparable Damage|NPCs|RaidableBases wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on Detroit: Irreparable Damage|NPCs|RaidableBases?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 2 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it didn't hold.

Connect

How do I join Detroit: Irreparable Damage|NPCs|RaidableBases?

Press F1 in Rust, bring up the console and enter client.connect 198.73.57.77:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167584
Build It runs game build 167584.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.