Rust Player Stats
Live UTC 39,332 playing

Online 199.231.233.69:28015 checked 10m ago

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

monthly wipes moddedoxidepve
Players now5
Slots75
Full7%
7-day average3peak 12
Rank#1,821top 8%
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 75 slots
Players now5
7% of the slots taken
7-day average3
players on an average hour this week
7-day peak12
the fullest it got this week
48-hour peak10
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 8%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02.557.51004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

FitnessServer performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 8d 15h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] [PVE] The Haven | No Killing | No Decay | No Stealing online, and how reliable is it?

Online now, [US] [PVE] The Haven | No Killing | No Decay | No Stealing is up. Going by the uptime it reports, the last restart came about 19 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 8 October 2026, Rust Player Stats saw it for the first time.

Does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run smoothly?

60 server fps on average over 48 hours, and never under 59. Up to 216,492 entities sat in the world, buildings and deployables included. 5,082 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [US] [PVE] The Haven | No Killing | No Decay | No Stealing on?

On Linux, [US] [PVE] The Haven | No Killing | No Decay | No Stealing runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is [US] [PVE] The Haven | No Killing | No Decay | No Stealing located?

Nothing in the tags places [US] [PVE] The Haven | No Killing | No Decay | No Stealing, but its name points to North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 199.231.233.69:28015 is the address.

Tags

What do the server tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing mean?

Tags published by [US] [PVE] The Haven | No Killing | No Decay | No Stealing and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): Slot count: 75; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^r (Roleplay): This one runs roleplay; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

These Rust Player Stats lists take [US] [PVE] The Haven | No Killing | No Decay | No Stealing: Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Size 4,500, seed 956380: that is the procedural map [US] [PVE] The Haven | No Killing | No Decay | No Stealing runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

No gather rate appears in the name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing. The cap is 8 players per group, the game's default. roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

What is the population on [US] [PVE] The Haven | No Killing | No Decay | No Stealing at the moment?

Out of 75 slots, 5 are taken on [US] [PVE] The Haven | No Killing | No Decay | No Stealing at this moment. Seven days back gives an average of 3 players and a peak of 12. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 8 players.

Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing sit in the rankings?

The last seven days put [US] [PVE] The Haven | No Killing | No Decay | No Stealing at #1,821 on player hours: top 8% of all ranked servers.

Wipe schedule

What is the wipe schedule on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

The estimate for [US] [PVE] The Haven | No Killing | No Decay | No Stealing's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 8 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

Joining the server

How do I join [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Press F1 in Rust, bring up the console and enter client.connect 199.231.233.69:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://the-haven-pve.tebex.io/. is where its website lives.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players Slot count: 75.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^r
Roleplay This one runs roleplay.
^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.