Rust Player Stats
Live UTC 103,852 playing

Online 199.60.101.250:28015 checked 10m ago

RUST Eternal

quad moddedoxidepve
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,310top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps91
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:18 UTC20d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RUST Eternal online, and how reliable is it?

Right now RUST Eternal is online. Going by the uptime it reports, the last restart came about 8 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 4 October 2026, Rust Player Stats saw it for the first time.

Does RUST Eternal run smoothly?

The last 48 hours average out at 91 server fps; it never dropped below 64. Buildings, deployables and everything else in the world pushed the entity count to 139,142. The memory ceiling was 3,724 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RUST Eternal on?

On Windows, RUST Eternal runs Rust network protocol 2634 and build 166652. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RUST Eternal located?

Nothing on RUST Eternal states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 199.60.101.250:28015.

Lists and filters

What do the server tags on RUST Eternal mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags RUST Eternal publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RUST Eternal?

These Rust Player Stats lists take RUST Eternal: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Rules and settings

Which map is running on RUST Eternal?

Size 4,500, seed 1337: that is the procedural map RUST Eternal runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RUST Eternal?

No gather rate appears in the name of RUST Eternal. The group cap is 4 players (quad). pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is RUST Eternal right now?

Out of 100 slots, 0 are taken on RUST Eternal at this moment. The seven-day average for this server is 0 players.

Where does RUST Eternal sit in the rankings?

The last seven days put RUST Eternal at #15,310 on player hours: top 69% of all ranked servers. It is #615 among quad servers.

Wipe days

What is the wipe schedule on RUST Eternal?

The record holds too few of RUST Eternal's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 20 days 15 hours ago, its current world was made.

What does wipe day look like on RUST Eternal?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join RUST Eternal?

Press F1 in Rust, bring up the console and enter client.connect 199.60.101.250:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players It holds 100 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.