Rust Player Stats
Live UTC 39,491 playing

Offline 2.26.250.204:28115 checked 7h ago

Local Test

duo moddedoxide
Players now1
Slots50
Full2%
7-day average1peak 1
Rank#6,647top 30%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list5 of 48 hours
hours it answered in the last two days
Standingtop 30%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75119:0020:0021:0022:0023:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 30% of all ranked servers, and #288 of the duo servers (top 68%). Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:15 UTC7h ago – – – 1
Tue 27 Oct, 21:05 UTC10h ago – – – 1
Tue 27 Oct, 19:09 UTC12h ago – – – 1
Thu 22 Oct, 21:34 UTC5d ago 1 – 4.9 days 0
Thu 22 Oct, 15:50 UTC5d ago – – – 0
Thu 22 Oct, 09:52 UTC5d ago 1 – 0.5 days 0
Wed 14 Oct, 16:00 UTC13d ago 1 held half 7.7 days 1
Sun 11 Oct, 21:10 UTC16d ago 1 held half 2.8 days 1
Sat 10 Oct, 15:44 UTC17d ago 1 – 1.2 days 0
Fri 9 Oct, 19:25 UTC18d ago 1 – 0.8 days 1
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Local Test online, and how reliable is it?

Local Test sits offline; 7 hours ago is when it was last seen. The last 7 full days put it at 29 of 168 hours up, 17% uptime. Rust Player Stats logged it for the first time on 18 September 2026.

Which Rust version is Local Test on?

Windows carries Rust network protocol 2635 and build 168909 at Local Test. Steam updates your game for you, but the protocol has to match to join.

Where is Local Test located?

No region is published by Local Test. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 2.26.250.204:28115.

Lists and filters

What do the server tags on Local Test mean?

The game's server browser reads these tags from Local Test: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Local Test?

You will find Local Test on the following Rust Player Stats lists: Duo Rust servers and Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.

Server rules

Which map is running on Local Test?

A procedural map, generated by the game, is what Local Test runs.

What are the rules and settings on Local Test?

Nothing in the name of Local Test states a gather rate. duo: groups top out at 2 players. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Local Test right now?

Down at the moment, Local Test was last seen 7 hours ago. Averaged across seven days: 1 players. The high point: 1. Peak traffic in the last 48 hours landed at 20:00 UTC, averaging 1 players.

Where does Local Test sit in the rankings?

Player hours over seven days place Local Test at #6,647, among the top 30% of ranked servers. The duo table places it at #288.

Wipe days

What is the wipe schedule on Local Test?

None of the resets on Local Test count as a wipe, and with a fresh world every few hours, it keeps no wipe schedule.

Joining the server

How do I join Local Test?

Press F1 in Rust, bring up the console and enter client.connect 2.26.250.204:28115. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts2
Group limit Teams cap at 2.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.