Rust Player Stats
Live UTC 52,161 playing

Offline 2.82.186.229:28015 checked 1d ago

Dark_Ghost Test

monthly wipes moddedoxide
Players now1
Slots1
Full100%
7-day average1peak 1
Rank#11,871top 53%
Last wipe13d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now1
100% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list2 of 48 hours
hours it answered in the last two days
Server fps73
average over 48 hours; 60 or more is smooth
Standingtop 53%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75101:0002:00

Hourly average and peak, UTC.

FitnessServer performance

025507510001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct19 Oct21 Oct24 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 8d 9h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Dark_Ghost Test online, and how reliable is it?

Down at the moment, Dark_Ghost Test was last seen 31 hours ago. Going by the uptime it reports, the last restart came about 1 hours ago. 1% of the time over the last 7 full days, which is 2 of 168 hours up. Rust Player Stats logged it for the first time on 14 October 2026.

Does Dark_Ghost Test run smoothly?

73 server fps on average over 48 hours, and never under 53. Buildings, deployables and everything else in the world pushed the entity count to 69,057. The memory ceiling was 1,720 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Dark_Ghost Test on?

Windows carries Rust network protocol 2635 and build 168909 at Dark_Ghost Test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Dark_Ghost Test located?

There is no region published on Dark_Ghost Test. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 2.82.186.229:28015.

Lists and filters

What do the server tags on Dark_Ghost Test mean?

The game's server browser reads these tags from Dark_Ghost Test: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Dark_Ghost Test?

These Rust Player Stats lists take Dark_Ghost Test: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Dark_Ghost Test?

The procedural map on Dark_Ghost Test is size 3,500, generated by the game from seed 295700. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Dark_Ghost Test?

No gather rate appears in the name of Dark_Ghost Test. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Dark_Ghost Test right now?

Last seen 31 hours ago, Dark_Ghost Test is offline right now. The seven-day average sits at 1 players; the peak reached 1. Peak traffic in the last 48 hours landed at 02:00 UTC, averaging 1 players.

Where does Dark_Ghost Test sit in the rankings?

The last seven days put Dark_Ghost Test at #11,871 on player hours: top 53% of all ranked servers.

Wipe schedule

What is the wipe schedule on Dark_Ghost Test?

The next wipe for Dark_Ghost Test is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 13 days 11 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

Connect

How do I join Dark_Ghost Test?

In the Rust console (F1) type client.connect 2.82.186.229:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players It holds 1 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.