Rust Player Stats
Live UTC 101,018 playing

Online EA 202.189.13.70:22222 checked 12m ago

子宇宙|10.28号|双人|独狼

duo weekly wipes vanillaoxide
Players now3
Slots200
Full2%
7-day average18peak 136
Rank#704top 3% · #41 in EA
Last wipe2d agoweekly schedule
Next wipe4d 16hTue 3 Nov, 09:50 UTC
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now3
2% of the slots taken
7-day average18
players on an average hour this week
7-day peak136
the fullest it got this week
48-hour peak70
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps59
average over 48 hours; 60 or more is smooth
Standingtop 3%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02040608018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 8% in EA, and #59 of the duo servers (top 14%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeTuesday 3 November, 09:50 UTCin 4d 16h Its weekly schedule tag · low confidence

usual gap4 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak139players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 4d 16hTue 3 Nov, 09:50 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 11d 16hTue 10 Nov, 09:50 UTC
  4. 18d 16hTue 17 Nov, 09:50 UTC
  5. 25d 16hTue 24 Nov, 09:50 UTC
  6. 32d 16hTue 1 Dec, 09:50 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 39d 16hTue 8 Dec, 09:50 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctSun 18 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 136, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:50 UTC2d ago 136 – running 2
Thu 22 Oct, 09:49 UTC7d ago 151 halved by day 1 5 days 2
Sun 18 Oct, 09:50 UTC11d ago 129 halved by day 1 4 days 5
Wed 14 Oct, 09:46 UTC15d ago 152 halved by day 1 4 days 2
Sat 10 Oct, 09:48 UTC19d ago 149 halved by day 1 4 days 5
Tue 6 Oct, 09:47 UTC23d ago 154 halved by day 1 4 days 7
Sat 3 Oct, 09:47 UTC26d ago 134 halved by day 1 3 days 0
Tue 29 Sep, 05:48 UTC30d ago 156 halved by day 2 4.2 days 6
Fri 25 Sep, 09:57 UTC34d ago 121 halved by day 2 3.8 days 11
Tue 22 Sep, 05:48 UTC37d ago 137 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is 子宇宙|10.28号|双人|独狼 online, and how reliable is it?

Online now, 子宇宙|10.28号|双人|独狼 is up. Going by the uptime it reports, the last restart came about 2 days 6 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does 子宇宙|10.28号|双人|独狼 run smoothly?

59 server fps on average over 48 hours, and never under 56. Its entity count reached 97,102: buildings, deployables and the rest of the world. Memory use reached 4,326 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is 子宇宙|10.28号|双人|独狼 on?

On Windows, 子宇宙|10.28号|双人|独狼 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is 子宇宙|10.28号|双人|独狼 located?

Its EA tag places 子宇宙|10.28号|双人|独狼 in Asia. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 202.189.13.70:22222.

Lists and filters

What do the server tags on 子宇宙|10.28号|双人|独狼 mean?

Tags published by 子宇宙|10.28号|双人|独狼 and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp200 (Max players): Slot count: 200; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): East Asia is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs 子宇宙|10.28号|双人|独狼?

One operator most likely runs 子宇宙|10.28号|双人|独狼 and the 6 other servers we track that share its rustip.cn hostname.

Which Rust Player Stats lists and filters include 子宇宙|10.28号|双人|独狼?

You will find 子宇宙|10.28号|双人|独狼 on the following Rust Player Stats lists: Duo Rust servers, Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Average players: 10+ on average.

Server rules

Which map is running on 子宇宙|10.28号|双人|独狼?

子宇宙|10.28号|双人|独狼 runs a game-generated procedural map: size 3,700, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on 子宇宙|10.28号|双人|独狼?

No gather rate appears in the name of 子宇宙|10.28号|双人|独狼. The group cap is 2 players (duo). It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. Oxide plugins are running. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Population

How full is 子宇宙|10.28号|双人|独狼 right now?

Out of 200 slots, 3 are taken on 子宇宙|10.28号|双人|独狼 at this moment. The seven-day average sits at 18 players; the peak reached 136. Peak traffic in the last 48 hours landed at 18:00 UTC, averaging 68 players.

Where does 子宇宙|10.28号|双人|独狼 sit in the rankings?

子宇宙|10.28号|双人|独狼 sits at #704 for player hours in the past seven days — #41 in Asia and inside the top 3% of every ranked server. It is #59 among duo servers.

Wipe schedule

What is the wipe schedule on 子宇宙|10.28号|双人|独狼?

A schedule can't be confirmed from the wipes on record for 子宇宙|10.28号|双人|独狼, so the forecast follows the tag. Due on Tuesday 3 November at 09:50 UTC is its next wipe. 2 days 7 hours ago, its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on 子宇宙|10.28号|双人|独狼?

At their busiest, its recent wipes drew 139 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

How to join

How do I join 子宇宙|10.28号|双人|独狼?

In the Rust console (F1) type client.connect 202.189.13.70:22222. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts2,^o

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players Slot count: 200.
ts2
Group limit Teams cap at 2.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.