Online EA 202.189.5.26:28075 checked 7m ago
【光头强PVE】原倍/突袭/死亡不掉
By the numbersMatch stats
against its 150 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 65% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 8d 13h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is 【光头强PVE】原倍/突袭/死亡不掉 online, and how reliable is it?
Online now, 【光头强PVE】原倍/突袭/死亡不掉 is up. The reported uptime puts the last restart at roughly 5 days 16 hours ago. The last 5 full days put it at 120 of 120 hours up, 100% uptime. Rust Player Stats logged it for the first time on 22 October 2026.
Does 【光头强PVE】原倍/突袭/死亡不掉 run smoothly?
61 server fps on average over 48 hours, and never under 52. Buildings, deployables and everything else in the world pushed the entity count to 143,367. The memory ceiling was 5,026 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is 【光头强PVE】原倍/突袭/死亡不掉 on?
Windows carries Rust network protocol 2634 and build 167781 at 【光头强PVE】原倍/突袭/死亡不掉. To get in, your game needs the same protocol; Steam handles the update.
Where is 【光头强PVE】原倍/突袭/死亡不掉 located?
【光头强PVE】原倍/突袭/死亡不掉 gives Asia as its location, with the EA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 202.189.5.26:28075.
Tags
What do the server tags on 【光头强PVE】原倍/突袭/死亡不掉 mean?
The game's server browser reads these tags from 【光头强PVE】原倍/突袭/死亡不掉: gmrust (Game mode): The standard Rust survival rules apply here; mp150 (Max players): It holds 150 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): The server browser files it under East Asia. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include 【光头强PVE】原倍/突袭/死亡不掉?
The Rust Player Stats lists that include 【光头强PVE】原倍/突袭/死亡不掉 are: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Map and rules
Which map is running on 【光头强PVE】原倍/突袭/死亡不掉?
The procedural map on 【光头强PVE】原倍/突袭/死亡不掉 is size 5,000, generated by the game from seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on 【光头强PVE】原倍/突袭/死亡不掉?
No gather rate appears in the name of 【光头强PVE】原倍/突袭/死亡不掉. The cap is 8 players per group, the game's default. no player-versus-player fighting: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is 【光头强PVE】原倍/突袭/死亡不掉 right now?
0 of 150 slots are filled on 【光头强PVE】原倍/突袭/死亡不掉 right now. Averaged across seven days: 0 players. The high point: 1.
Where does 【光头强PVE】原倍/突袭/死亡不掉 sit in the rankings?
In Asia it is #491, and #14,381 on seven-day player hours, in the top 65% of all ranked servers: 【光头强PVE】原倍/突袭/死亡不掉.
Wipe timing
What is the wipe schedule on 【光头强PVE】原倍/突袭/死亡不掉?
An estimate from the force wipe gives 【光头强PVE】原倍/突袭/死亡不掉's next wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 5 days 17 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.
Joining the server
How do I join 【光头强PVE】原倍/突袭/死亡不掉?
Console route: F1 in Rust, then client.connect 202.189.5.26:28075. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.