Online 202.36.95.176:23236 checked 9m ago
A.Server.Test
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
ResultsWorld resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:10 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 21:42 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 20:48 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 20:35 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 19:19 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 13:46 UTC7d ago | – | – | – | 1 |
| Thu 22 Oct, 13:03 UTC7d ago | 1 | held half | 2.3 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A.Server.Test online, and how reliable is it?
The lights are on at A.Server.Test: online as you read this. About 22 hours ago is when it restarted, judging by its reported uptime. 143 of 144 hours were up over the last 6 full days, 99% of the time. On 22 October 2026, Rust Player Stats saw it for the first time.
Does A.Server.Test run smoothly?
204 server fps on average over 48 hours, and never under 124. Its entity count reached 48,486: buildings, deployables and the rest of the world. 3,296 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is A.Server.Test on?
On Linux, A.Server.Test runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is A.Server.Test located?
No region is published by A.Server.Test. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 202.36.95.176:23236.
Lists and filters
What do the server tags on A.Server.Test mean?
Tags published by A.Server.Test and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A.Server.Test?
The Rust Player Stats lists that include A.Server.Test are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which map is running on A.Server.Test?
The procedural map on A.Server.Test is size 2,500, generated by the game from seed 45000. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.
What are the rules and settings on A.Server.Test?
Nothing in the name of A.Server.Test states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on A.Server.Test at the moment?
0 of 40 slots are filled on A.Server.Test right now. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.
Where does A.Server.Test sit in the rankings?
The last seven days put A.Server.Test at #6,322 on player hours: top 28% of all ranked servers.
Wipe days
What is the wipe schedule on A.Server.Test?
A new world is made every A.Server.Test hours, so no wipe schedule exists; and those resets are not wipes.
How to join
How do I join A.Server.Test?
Press F1 in Rust, bring up the console and enter client.connect 202.36.95.176:23236. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.