Online 202.36.95.51:26412 checked 10m ago
EXPLODE RUST - EU Dev
By the numbersMatch stats
against its 75 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:57 UTC26d ago | 2 | – | running | 0 |
| Mon 28 Sep, 05:44 UTC31d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Sun 20 Sep, 21:09 UTC38d ago | 2 | halved by day 2 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is EXPLODE RUST - EU Dev online, and how reliable is it?
Online now, EXPLODE RUST - EU Dev is up. Going by the uptime it reports, the last restart came about 6 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 20 September 2026.
Does EXPLODE RUST - EU Dev run smoothly?
Averaging 118 server fps across the last 48 hours, it held a floor of 81. Buildings, deployables and everything else in the world pushed the entity count to 96,120. The memory ceiling was 4,366 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is EXPLODE RUST - EU Dev on?
On Linux, EXPLODE RUST - EU Dev runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is EXPLODE RUST - EU Dev located?
The name of EXPLODE RUST - EU Dev points to Europe, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 202.36.95.51:26412 is the address.
Server tags
What do the server tags on EXPLODE RUST - EU Dev mean?
The game's server browser reads these tags from EXPLODE RUST - EU Dev: gmrust (Game mode): The standard Rust survival rules apply here; mp75 (Max players): It holds 75 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include EXPLODE RUST - EU Dev?
You will find EXPLODE RUST - EU Dev on the following Rust Player Stats lists: EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on EXPLODE RUST - EU Dev?
EXPLODE RUST - EU Dev runs a game-generated procedural map: size 4,000, seed 1325624238. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on EXPLODE RUST - EU Dev?
The name of EXPLODE RUST - EU Dev does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
How full is EXPLODE RUST - EU Dev right now?
0 of 75 slots are filled on EXPLODE RUST - EU Dev right now. Seven days back gives an average of 0 players and a peak of 1.
Where does EXPLODE RUST - EU Dev sit in the rankings?
Player hours over seven days place EXPLODE RUST - EU Dev at #15,011, among the top 67% of ranked servers.
Wipe days
What is the wipe schedule on EXPLODE RUST - EU Dev?
There is no next wipe to predict for EXPLODE RUST - EU Dev, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 14 hours ago, its current world was made.
What does wipe day look like on EXPLODE RUST - EU Dev?
2 players on average is what its recent wipes drew at their busiest. 23 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1.5, it had fallen below half when it didn't hold.
Connect
How do I join EXPLODE RUST - EU Dev?
In the Rust console (F1) type client.connect 202.36.95.51:26412. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.