Online 202.36.95.89:25953 checked 10m ago
HUB
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:18 UTC1d ago | – | – | running | 0 |
| Wed 21 Oct, 02:51 UTC7d ago | 3 | halved by day 1 | 6.6 days | 0 |
| Wed 14 Oct, 19:33 UTC14d ago | 2 | halved by day 1 | 6.3 days | 0 |
| Fri 2 Oct, 06:14 UTC26d ago | 2 | halved by day 1 | 12.6 days | 0 |
| Wed 30 Sep, 11:02 UTC28d ago | 2 | – | 1.8 days | 0 |
| Thu 24 Sep, 11:09 UTC34d ago | 0 | – | 6 days | 0 |
| Wed 23 Sep, 08:28 UTC35d ago | 0 | – | 1.1 days | 1 |
| Tue 22 Sep, 14:33 UTC36d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is HUB online, and how reliable is it?
Online now, HUB is up. About 1 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 20 September 2026.
Does HUB run smoothly?
104 server fps on average over 48 hours, and never under 45. Buildings, deployables and everything else in the world pushed the entity count to 161,806. The memory ceiling was 4,068 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is HUB on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at HUB. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is HUB located?
No region is published by HUB. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 202.36.95.89:25953.
Lists and filters
What do the server tags on HUB mean?
Tags published by HUB and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include HUB?
You will find HUB on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is running on HUB?
The procedural map on HUB is size 5,000, generated by the game from seed 1. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.
What are the rules and settings on HUB?
The name of HUB does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is HUB right now?
The board shows HUB at 0 players, with 5 slots in total. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 1 players.
Where does HUB sit in the rankings?
The last seven days put HUB at #11,794 on player hours: top 53% of all ranked servers.
Wipe schedule
What is the wipe schedule on HUB?
There is no next wipe to predict for HUB, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 29 hours ago, its current world was made.
What does wipe day look like on HUB?
2 players on average is what its recent wipes drew at their busiest. 14 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.
Connect
How do I join HUB?
In the Rust console (F1) type client.connect 202.36.95.89:25953. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.