Offline 203.12.3.54:28015 checked 12h ago
S.O.S.Au/NZ (.Shoot.on.Sight.)
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 29 October, 18:35 UTCin 14h Its weekly schedule tag · low confidence
Coming wipes
- 14hThu 29 Oct, 18:35 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 14d 14hThu 12 Nov, 18:35 UTC
- 21d 14hThu 19 Nov, 18:35 UTC
- 28d 14hThu 26 Nov, 18:35 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 42d 14hThu 10 Dec, 18:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:35 UTC6d ago | 1 | – | running | 0 |
| Sun 18 Oct, 03:13 UTC11d ago | 1 | held half | 4.6 days | 0 |
| Thu 15 Oct, 22:53 UTC13d ago | 1 | held half | 2.2 days | 0 |
| Sat 10 Oct, 05:34 UTC18d ago | 1 | held half | 5.7 days | 0 |
| Sat 3 Oct, 13:45 UTC25d ago | 1 | held half | 6.7 days | 0 |
| Thu 1 Oct, 23:01 UTC FW27d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 02:34 UTC30d ago | 1 | held half | 2.9 days | 0 |
| Sat 19 Sep, 03:02 UTC40d ago | 1 | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 22:54 UTC41d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?
Offline right now, with a last sighting 12 hours ago: S.O.S.Au/NZ (.Shoot.on.Sight.). Going by the uptime it reports, the last restart came about 14 hours ago. 54 of 168 hours were up over the last 7 full days, 32% of the time. On 17 September 2026, Rust Player Stats saw it for the first time.
Does S.O.S.Au/NZ (.Shoot.on.Sight.) run smoothly?
60 server fps on average over 48 hours, and never under 60. Buildings, deployables and everything else in the world pushed the entity count to 125,128. Memory use reached 3,490 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) on?
Windows carries Rust network protocol 2635 and build 168909 at S.O.S.Au/NZ (.Shoot.on.Sight.). Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?
No region tag comes from S.O.S.Au/NZ (.Shoot.on.Sight.), but the name points to Oceania. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 203.12.3.54:28015.
Server tags
What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?
These Rust Player Stats lists take S.O.S.Au/NZ (.Shoot.on.Sight.): Oceania Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
Which map is running on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The procedural map on S.O.S.Au/NZ (.Shoot.on.Sight.) is size 4,680, generated by the game from seed 23102026. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?
Nothing in the name of S.O.S.Au/NZ (.Shoot.on.Sight.) states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on S.O.S.Au/NZ (.Shoot.on.Sight.) at the moment?
The board shows S.O.S.Au/NZ (.Shoot.on.Sight.) offline, last seen 12 hours ago. Seven days back gives an average of 1 players and a peak of 3. Peak traffic in the last 48 hours landed at 12:00 UTC, averaging 2 players.
Where does S.O.S.Au/NZ (.Shoot.on.Sight.) sit in the rankings?
Ranked #5,802 on seven-day player hours, S.O.S.Au/NZ (.Shoot.on.Sight.) is in the top 26% of all ranked servers.
Wipe timing
What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The prediction follows its tag, because too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record to confirm its schedule. On Thursday 29 October at 18:35 UTC, its next wipe is due. The world it runs now was made 6 days 9 hours ago. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How to join
How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?
Console route: F1 in Rust, then client.connect 203.12.3.54:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.