Rust Player Stats
Live UTC 34,317 playing

Offline 203.12.3.54:28015 checked 12h ago

S.O.S.Au/NZ (.Shoot.on.Sight.)

weekly wipes moddedoxide
Players now1
Slots50
Full2%
7-day average1peak 3
Rank#5,802top 26%
Last wipe6d agoweekly schedule
Next wipe14hThu 29 Oct, 18:35 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average1
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list19 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 26%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123411:0000:0003:0007:0010:0014:00

Hourly average and peak, UTC.

FitnessServer performance

02040608011:0000:0003:0007:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 18:35 UTCin 14h Its weekly schedule tag · low confidence

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 14hThu 29 Oct, 18:35 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 18:35 UTC
  4. 21d 14hThu 19 Nov, 18:35 UTC
  5. 28d 14hThu 26 Nov, 18:35 UTC
  6. 35d 15hThu 3 Dec, 19:00 UTCFW
  7. 42d 14hThu 10 Dec, 18:35 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:35 UTC6d ago 1 – running 0
Sun 18 Oct, 03:13 UTC11d ago 1 held half 4.6 days 0
Thu 15 Oct, 22:53 UTC13d ago 1 held half 2.2 days 0
Sat 10 Oct, 05:34 UTC18d ago 1 held half 5.7 days 0
Sat 3 Oct, 13:45 UTC25d ago 1 held half 6.7 days 0
Thu 1 Oct, 23:01 UTC FW27d ago 1 – 1.6 days 0
Tue 29 Sep, 02:34 UTC30d ago 1 held half 2.9 days 0
Sat 19 Sep, 03:02 UTC40d ago 1 halved by day 1 10 days 1
Thu 17 Sep, 22:54 UTC41d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?

Offline right now, with a last sighting 12 hours ago: S.O.S.Au/NZ (.Shoot.on.Sight.). Going by the uptime it reports, the last restart came about 14 hours ago. 54 of 168 hours were up over the last 7 full days, 32% of the time. On 17 September 2026, Rust Player Stats saw it for the first time.

Does S.O.S.Au/NZ (.Shoot.on.Sight.) run smoothly?

60 server fps on average over 48 hours, and never under 60. Buildings, deployables and everything else in the world pushed the entity count to 125,128. Memory use reached 3,490 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) on?

Windows carries Rust network protocol 2635 and build 168909 at S.O.S.Au/NZ (.Shoot.on.Sight.). Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?

No region tag comes from S.O.S.Au/NZ (.Shoot.on.Sight.), but the name points to Oceania. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 203.12.3.54:28015.

Server tags

What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): A wipe every week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?

These Rust Player Stats lists take S.O.S.Au/NZ (.Shoot.on.Sight.): Oceania Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Rules and settings

Which map is running on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The procedural map on S.O.S.Au/NZ (.Shoot.on.Sight.) is size 4,680, generated by the game from seed 23102026. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?

Nothing in the name of S.O.S.Au/NZ (.Shoot.on.Sight.) states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on S.O.S.Au/NZ (.Shoot.on.Sight.) at the moment?

The board shows S.O.S.Au/NZ (.Shoot.on.Sight.) offline, last seen 12 hours ago. Seven days back gives an average of 1 players and a peak of 3. Peak traffic in the last 48 hours landed at 12:00 UTC, averaging 2 players.

Where does S.O.S.Au/NZ (.Shoot.on.Sight.) sit in the rankings?

Ranked #5,802 on seven-day player hours, S.O.S.Au/NZ (.Shoot.on.Sight.) is in the top 26% of all ranked servers.

Wipe timing

What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The prediction follows its tag, because too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record to confirm its schedule. On Thursday 29 October at 18:35 UTC, its next wipe is due. The world it runs now was made 6 days 9 hours ago. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How to join

How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?

Console route: F1 in Rust, then client.connect 203.12.3.54:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.