Rust Player Stats
Live UTC 33,251 playing

Online 206.172.48.75:28024 checked 11m ago

Fallout | Staging | low Upkeep Cost

monthly wipes vanilla
Players now0
Slots300
Full0%
7-day average0peak 3
Rank#5,092top 23%
Last wipe34d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 300 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps95
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 12h The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 15:27 UTC34d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Fallout | Staging | low Upkeep Cost online, and how reliable is it?

Right now Fallout | Staging | low Upkeep Cost is online. Going by the uptime it reports, the last restart came about 4 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does Fallout | Staging | low Upkeep Cost run smoothly?

Averaging 95 server fps across the last 48 hours, it held a floor of 54. Up to 185,000 entities sat in the world, buildings and deployables included. Memory use reached 2,676 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Fallout | Staging | low Upkeep Cost on?

Rust network protocol 2635 and build 169596 on Windows: that is the setup at Fallout | Staging | low Upkeep Cost. Steam updates your game for you, but the protocol has to match to join.

Where is Fallout | Staging | low Upkeep Cost located?

Nothing on Fallout | Staging | low Upkeep Cost states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 206.172.48.75:28024 is the address.

Server tags

What do the server tags on Fallout | Staging | low Upkeep Cost mean?

gmrust (Game mode): Rust survival as standard; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs169596 (Build): Build number: 169596; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed are the tags Fallout | Staging | low Upkeep Cost publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Fallout | Staging | low Upkeep Cost?

These Rust Player Stats lists take Fallout | Staging | low Upkeep Cost: Community servers, ranked live and Vanilla Rust servers. Searching the server list with these filters returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on Fallout | Staging | low Upkeep Cost?

The procedural map on Fallout | Staging | low Upkeep Cost is size 5,500, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Fallout | Staging | low Upkeep Cost?

No gather rate appears in the name of Fallout | Staging | low Upkeep Cost. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. You will find it listed as Community. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Live counts

What is the population on Fallout | Staging | low Upkeep Cost at the moment?

Out of 300 slots, 0 are taken on Fallout | Staging | low Upkeep Cost at this moment. The seven-day average sits at 0 players; the peak reached 3. It drew its biggest crowd of the last 48 hours at 14:00 UTC: 1 players on average.

Where does Fallout | Staging | low Upkeep Cost sit in the rankings?

Player hours over seven days place Fallout | Staging | low Upkeep Cost at #5,092, among the top 23% of ranked servers.

Wipe days

What is the wipe schedule on Fallout | Staging | low Upkeep Cost?

Once a month, Fallout | Staging | low Upkeep Cost wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 34 days 14 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on Fallout | Staging | low Upkeep Cost?

3 players on average is what its recent wipes drew at their busiest. 20 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Fallout | Staging | low Upkeep Cost?

Console route: F1 in Rust, then client.connect 206.172.48.75:28024. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,gmrust,cs169596,ts8

Game

gmrust
Game mode Rust survival as standard.
mp300
Max players It holds 300 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs169596
Build Build number: 169596.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.