Rust Player Stats
Live UTC 83,965 playing

Online 207.174.104.89:21001 checked 11m ago

POOPOOLOOPOO

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,268top 68%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps144
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is POOPOOLOOPOO online, and how reliable is it?

Right now POOPOOLOOPOO is online. The reported uptime puts the last restart at roughly 9 days 3 hours ago. The last 7 full days put it at 151 of 168 hours up, 90% uptime. On 20 October 2026, Rust Player Stats saw it for the first time.

Does POOPOOLOOPOO run smoothly?

144 server fps on average over 48 hours, and never under 119. Its entity count reached 47,419: buildings, deployables and the rest of the world. Memory use reached 2,788 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is POOPOOLOOPOO on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at POOPOOLOOPOO. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is POOPOOLOOPOO located?

Nothing on POOPOOLOOPOO states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 207.174.104.89:21001 is the address.

Server tags

What do the server tags on POOPOOLOOPOO mean?

Tags published by POOPOOLOOPOO and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include POOPOOLOOPOO?

These Rust Player Stats lists take POOPOOLOOPOO: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on POOPOOLOOPOO?

The procedural map on POOPOOLOOPOO is size 3,000, generated by the game from seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on POOPOOLOOPOO?

Nothing in the name of POOPOOLOOPOO states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. Anti-cheat is on: VAC.

Player counts

How full is POOPOOLOOPOO right now?

Out of 10 slots, 0 are taken on POOPOOLOOPOO at this moment. The seven-day average for this server is 0 players.

Where does POOPOOLOOPOO sit in the rankings?

Ranked #15,268 on seven-day player hours, POOPOOLOOPOO is in the top 68% of all ranked servers.

Wipe schedule

What is the wipe schedule on POOPOOLOOPOO?

The rhythm of POOPOOLOOPOO's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 9 days 17 hours ago.

How to join

How do I join POOPOOLOOPOO?

Console route: F1 in Rust, then client.connect 207.174.104.89:21001. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.