Online 207.216.54.49:28025 checked 10m ago
Dook's Dungeon
By the numbersMatch stats
against its 500 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Dook's Dungeon online, and how reliable is it?
The lights are on at Dook's Dungeon: online as you read this. The reported uptime puts the last restart at roughly 14 hours ago. The last 7 full days put it at 166 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does Dook's Dungeon run smoothly?
Averaging 120 server fps across the last 48 hours, it held a floor of 49. Up to 124,093 entities sat in the world, buildings and deployables included. Memory use reached 3,686 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Dook's Dungeon on?
Linux carries Rust network protocol 2635 and build 168909 at Dook's Dungeon. To get in, your game needs the same protocol; Steam handles the update.
Where is Dook's Dungeon located?
Nothing on Dook's Dungeon states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 207.216.54.49:28025.
Tags
What do the server tags on Dook's Dungeon mean?
Tags published by Dook's Dungeon and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp500 (Max players): Slot count: 500; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Who runs Dook's Dungeon?
Dook's Dungeon shares its keithscomputers.ca hostname with 1 other server we track, which points to the same operator behind them.
Which Rust Player Stats lists and filters include Dook's Dungeon?
These Rust Player Stats lists take Dook's Dungeon: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on Dook's Dungeon?
Size 4,500, seed 1337420: that is the procedural map Dook's Dungeon runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Dook's Dungeon?
No gather rate appears in the name of Dook's Dungeon. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Dook's Dungeon right now?
0 of 500 slots are filled on Dook's Dungeon right now. Averaged across seven days: 0 players. The high point: 1.
Where does Dook's Dungeon sit in the rankings?
Ranked #11,480 on seven-day player hours, Dook's Dungeon is in the top 52% of all ranked servers.
Wipe days
What is the wipe schedule on Dook's Dungeon?
The next wipe for Dook's Dungeon is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 49 days 2 hours ago. Its tags carry a monthly wipe schedule.
Joining the server
How do I join Dook's Dungeon?
Console route: F1 in Rust, then client.connect 207.216.54.49:28025. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/bG9qzKBW.
GlossaryServer tags
what each one meansPublished as mp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.