Online 207.48.196.211:28015 checked 7m ago
Divine Nation
By the numbersMatch stats
against its 75 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 8d 22h The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:40 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Divine Nation online, and how reliable is it?
The lights are on at Divine Nation: online as you read this. The reported uptime puts the last restart at roughly 4 days 1 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does Divine Nation run smoothly?
The last 48 hours average out at 109 server fps; it never dropped below 96. Up to 93,556 entities sat in the world, buildings and deployables included. Memory use reached 3,345 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Divine Nation on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Divine Nation. Steam updates your game for you, but the protocol has to match to join.
Where is Divine Nation located?
There is no region published on Divine Nation. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 207.48.196.211:28015.
Server tags
What do the server tags on Divine Nation mean?
gmvanilla (Game mode): Survival, vanilla style; mp75 (Max players): It holds 75 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank are the tags Divine Nation publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Divine Nation?
You will find Divine Nation on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is running on Divine Nation?
The procedural map on Divine Nation is size 4,000, generated by the game from seed 12619. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Divine Nation?
Nothing in the name of Divine Nation states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on Divine Nation at the moment?
Out of 75 slots, 0 are taken on Divine Nation at this moment. Seven days back gives an average of 0 players and a peak of 2. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 1 players.
Where does Divine Nation sit in the rankings?
Ranked #6,259 on seven-day player hours, Divine Nation is in the top 28% of all ranked servers.
Wipe schedule
What is the wipe schedule on Divine Nation?
The force wipe is the only wipe for Divine Nation, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days ago, its current world was made.
What does wipe day look like on Divine Nation?
At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 1 hours after the latest wipe.
Joining the server
How do I join Divine Nation?
Press F1 in Rust, bring up the console and enter client.connect 207.48.196.211:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://divinenation.com is where its website lives.
GlossaryServer tags
what each one meansPublished as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.