Rust Player Stats
Live UTC 35,972 playing

Online 208.103.169.136:28010 checked 7m ago

[RD] TEST SERVER

quad monthly wipes moddedoxide
Players now0
Slots?
Full–
7-day average0peak 1
Rank#14,221top 64%
Last wipe26d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list38 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 64%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75111:0018:0002:0009:0017:0001:00

Hourly average and peak, UTC.

FitnessServer performance

01020304011:0018:0002:0009:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, and #590 of the quad servers (top 71%). Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 15h The force wipe · high confidence

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:31 UTC26d ago 1 – running 0
Fri 25 Sep, 13:59 UTC33d ago 1 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [RD] TEST SERVER online, and how reliable is it?

Right now [RD] TEST SERVER is online. Going by the uptime it reports, the last restart came about 37 hours ago. The last 7 full days put it at 55 of 168 hours up, 33% uptime. On 20 September 2026, Rust Player Stats saw it for the first time.

Does [RD] TEST SERVER run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Buildings, deployables and everything else in the world pushed the entity count to 49,781. 5,254 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [RD] TEST SERVER on?

Linux carries Rust network protocol 2635 and build 168909 at [RD] TEST SERVER. To get in, your game needs the same protocol; Steam handles the update.

Where is [RD] TEST SERVER located?

There is no region published on [RD] TEST SERVER. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 208.103.169.136:28010.

Tags

What do the server tags on [RD] TEST SERVER mean?

The game's server browser reads these tags from [RD] TEST SERVER: gmrust (Game mode): The standard Rust survival rules apply here; mp0 (Max players): Slot count: 0; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [RD] TEST SERVER?

You will find [RD] TEST SERVER on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Rules and settings

Which map is running on [RD] TEST SERVER?

Custom map, size 5,200 on [RD] TEST SERVER: the published file downloads from this page.

What are the rules and settings on [RD] TEST SERVER?

The name of [RD] TEST SERVER does not say what the gather rate is. The group cap is 4 players (quad). build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [RD] TEST SERVER right now?

The count reads 0 on [RD] TEST SERVER at this moment. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.

Where does [RD] TEST SERVER sit in the rankings?

Ranked #14,221 on seven-day player hours, [RD] TEST SERVER is in the top 64% of all ranked servers. Among servers in the quad group, it ranks #590.

Wipe timing

What is the wipe schedule on [RD] TEST SERVER?

With the force wipe, [RD] TEST SERVER wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 11 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [RD] TEST SERVER?

At their busiest, its recent wipes drew 1 players on average. 46 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 4, it had fallen below half when it didn't hold.

How to join

How do I join [RD] TEST SERVER?

Press F1 in Rust, bring up the console and enter client.connect 208.103.169.136:28010. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://rustdecay.com/.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp0
Max players Slot count: 0.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.