Rust Player Stats
Live UTC 37,258 playing

Online 208.52.153.33:28029 checked 14m ago

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

monthly wipes vanillamoddedoxide
Players now0
Slots60
Full0%
7-day average1peak 6
Rank#3,246top 15%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 60 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 15%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 11h The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C online, and how reliable is it?

The lights are on at №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: online as you read this. The reported uptime puts the last restart at roughly 6 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 26. Up to 195,987 entities sat in the world, buildings and deployables included. The memory ceiling was 4,825 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Steam updates your game for you, but the protocol has to match to join.

Where is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C located?

No region is published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 208.52.153.33:28029 is the address.

Tags

What do the server tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C mean?

Tags published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp60 (Max players): It holds 60 slots; ts20 (Group limit): No more than 20 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^r (Roleplay): It's a roleplay server; ^c (Creative): Creative sandbox: skip gathering and build whatever you want; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

You will find №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C on the following Rust Player Stats lists: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, live, Rust roleplay servers, live and Rust servers with zombies. Searching the server list with these filters returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C runs a game-generated procedural map: size 4,000, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Nothing in the name of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C states a gather rate. A group holds 20 players at most. build & creative, no gathering, just sandbox building. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is off, so Valve's anti-cheat is not watching.

Population

How full is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C right now?

0 of 60 slots are filled on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C right now. The seven-day average sits at 1 players; the peak reached 6. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 2 players.

Where does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C sit in the rankings?

Ranked #3,246 on seven-day player hours, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is in the top 15% of all ranked servers.

Wipe schedule

What is the wipe schedule on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Once a month, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 11 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

At their busiest, its recent wipes drew 13 players on average. The crowd reached its peak 22 hours after the latest wipe.

How to join

How do I join №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

In the Rust console (F1) type client.connect 208.52.153.33:28029. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://d2s.tebex.io/.

GlossaryServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp60
Max players It holds 60 slots.
ts20
Group limit No more than 20 to a team.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^r
Roleplay It's a roleplay server.
^c
Creative Creative sandbox: skip gathering and build whatever you want.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.