Online 208.52.153.33:28079 checked 6m ago
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 6d 19h The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW28d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases online, and how reliable is it?
The lights are on at №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: online as you read this. The reported uptime puts the last restart at roughly 9 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run smoothly?
The last 48 hours average out at 30 server fps; it never dropped below 24. Its entity count reached 140,416: buildings, deployables and the rest of the world. 5,162 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. To get in, your game needs the same protocol; Steam handles the update.
Where is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases located?
There is no region published on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 208.52.153.33:28079.
Server tags
What do the server tags on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases mean?
gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^r (Roleplay): Roleplay is the format here; ^c (Creative): It's a creative sandbox, so you build what you like without gathering; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags №[4] D2S WarZone PvE 1000 Zombies Raidable Bases publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The Rust Player Stats lists that include №[4] D2S WarZone PvE 1000 Zombies Raidable Bases are: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, live, Rust roleplay servers, live and Rust servers with zombies. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs a game-generated procedural map: size 4,250, seed 1704574028. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
No gather rate appears in the name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Up to 8 players to a group, which is the default. no gathering here, only sandbox building: that is the build & creative game mode. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.
Live counts
How full is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases right now?
The board shows №[4] D2S WarZone PvE 1000 Zombies Raidable Bases at 2 players, with 40 slots in total. Averaged across seven days: 1 players. The high point: 6. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 4 players.
Where does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases sit in the rankings?
The last seven days put №[4] D2S WarZone PvE 1000 Zombies Raidable Bases at #3,218 on player hours: top 14% of all ranked servers.
Wipe schedule
What is the wipe schedule on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
The force wipe is the only wipe for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 28 days 3 hours ago. Its tags carry a monthly wipe schedule.
What does wipe day look like on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
At their busiest, its recent wipes drew 10 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
Console route: F1 in Rust, then client.connect 208.52.153.33:28079. Or use Launch Rust here, which opens Rust through Steam and connects you. https://d2s.tebex.io/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.