Rust Player Stats
Live UTC 39,956 playing

Online 208.52.153.33:28099 checked 11m ago

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

2x monthly wipes vanillamoddedoxide
Players now0
Slots60
Full0%
7-day average0peak 4
Rank#4,476top 20%
Last wipe28d agomonthly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 60 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 20%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5206:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

01020304006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 13h The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 34d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW28d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is №[6] D2S Apocalypse 2X-10X PvE Night Zombies online, and how reliable is it?

The lights are on at №[6] D2S Apocalypse 2X-10X PvE Night Zombies: online as you read this. About 15 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run smoothly?

30 server fps on average over 48 hours, and never under 29. Buildings, deployables and everything else in the world pushed the entity count to 100,820. The memory ceiling was 3,382 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is №[6] D2S Apocalypse 2X-10X PvE Night Zombies on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at №[6] D2S Apocalypse 2X-10X PvE Night Zombies. To get in, your game needs the same protocol; Steam handles the update.

Where is №[6] D2S Apocalypse 2X-10X PvE Night Zombies located?

No region is published by №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 208.52.153.33:28099.

Tags

What do the server tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies mean?

The game's server browser reads these tags from №[6] D2S Apocalypse 2X-10X PvE Night Zombies: gmrust (Game mode): Survival, standard Rust style; mp60 (Max players): The cap is 60 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^r (Roleplay): This one runs roleplay; ^c (Creative): Creative sandbox: skip gathering and build whatever you want; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The Rust Player Stats lists that include №[6] D2S Apocalypse 2X-10X PvE Night Zombies are: 2x Rust servers, Modded Rust servers, live, Build and creative servers, live, Rust creative servers, live, Rust roleplay servers, live and Rust servers with zombies. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Rules and settings

Which map is running on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Size 4,000, seed 1043041674: that is the procedural map №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

2x gather is what №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs, matching its name. Groups top out at 8 players, the default for the game. no gathering, just sandbox building: that is the build & creative game mode. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on №[6] D2S Apocalypse 2X-10X PvE Night Zombies at the moment?

The board shows №[6] D2S Apocalypse 2X-10X PvE Night Zombies at 0 players, with 60 slots in total. Seven days back gives an average of 0 players and a peak of 4. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 2 players.

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies sit in the rankings?

Player hours over seven days place №[6] D2S Apocalypse 2X-10X PvE Night Zombies at #4,476, among the top 20% of ranked servers.

Wipe days

What is the wipe schedule on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

With the force wipe, №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 28 days 9 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The average busiest point of its recent wipes was 8 players. 23 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

In the Rust console (F1) type client.connect 208.52.153.33:28099. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://d2s.tebex.io/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp60
Max players The cap is 60 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^r
Roleplay This one runs roleplay.
^c
Creative Creative sandbox: skip gathering and build whatever you want.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.