Rust Player Stats
Live UTC 49,675 playing

Online NA 208.84.102.73:27015 checked 10m ago

| DEV | USAF Battlefield

moddedcarbon
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,269top 69% · #1496 in NA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps142
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:37 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is | DEV | USAF Battlefield online, and how reliable is it?

Online now, | DEV | USAF Battlefield is up. Going by the uptime it reports, the last restart came about 6 days 23 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does | DEV | USAF Battlefield run smoothly?

The last 48 hours average out at 142 server fps; it never dropped below 102. Buildings, deployables and everything else in the world pushed the entity count to 210,080. Memory use reached 5,872 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is | DEV | USAF Battlefield on?

Linux carries Rust network protocol 2634 and build 166652 at | DEV | USAF Battlefield. Steam updates your game for you, but the protocol has to match to join.

Where is | DEV | USAF Battlefield located?

| DEV | USAF Battlefield gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 208.84.102.73:27015 is the address.

Tags

What do the server tags on | DEV | USAF Battlefield mean?

The game's server browser reads these tags from | DEV | USAF Battlefield: gmrust (Game mode): Rust survival as standard; mp40 (Max players): Slot count: 40; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include | DEV | USAF Battlefield?

The Rust Player Stats lists that include | DEV | USAF Battlefield are: Modded Rust servers, live, Rust server list: battlefield and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on | DEV | USAF Battlefield?

Size 6,000, seed 1337: that is the procedural map | DEV | USAF Battlefield runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on | DEV | USAF Battlefield?

The name of | DEV | USAF Battlefield does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Anti-cheat is on: VAC.

Population

What is the population on | DEV | USAF Battlefield at the moment?

The board shows | DEV | USAF Battlefield at 0 players, with 40 slots in total. The seven-day average for this server is 0 players.

Where does | DEV | USAF Battlefield sit in the rankings?

In North America it is #1,496, and #15,269 on seven-day player hours, in the top 69% of all ranked servers: | DEV | USAF Battlefield.

Wipe schedule

What is the wipe schedule on | DEV | USAF Battlefield?

The rhythm of | DEV | USAF Battlefield's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 23 hours ago, its current world was made.

What does wipe day look like on | DEV | USAF Battlefield?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 23 hours after the latest wipe.

Joining the server

How do I join | DEV | USAF Battlefield?

Console route: F1 in Rust, then client.connect 208.84.102.73:27015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded

Game

gmrust
Game mode Rust survival as standard.
mp40
Max players Slot count: 40.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.