Rust Player Stats
Live UTC 102,609 playing

Online 209.192.255.72:29394 checked 10m ago

Thee Big DIHHHH

Players now0
Slots2
Full0%
7-day average0peak –
Rank#15,289top 69%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps237
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Thee Big DIHHHH online, and how reliable is it?

Online now, Thee Big DIHHHH is up. About 5 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 15 October 2026.

Does Thee Big DIHHHH run smoothly?

237 server fps on average over 48 hours, and never under 227. Its entity count reached 25,149: buildings, deployables and the rest of the world. 3,418 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Thee Big DIHHHH on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Thee Big DIHHHH. Steam updates your game for you, but the protocol has to match to join.

Where is Thee Big DIHHHH located?

There is no region published on Thee Big DIHHHH. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 209.192.255.72:29394 is the address.

Lists and filters

What do the server tags on Thee Big DIHHHH mean?

The game's server browser reads these tags from Thee Big DIHHHH: gmrust (Game mode): Rust survival as standard; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Thee Big DIHHHH?

You will find Thee Big DIHHHH on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Thee Big DIHHHH?

Thee Big DIHHHH runs a game-generated procedural map: size 2,300, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Thee Big DIHHHH?

No gather rate appears in the name of Thee Big DIHHHH. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. You will find it listed as Community. Anti-cheat is on: VAC.

Live counts

What is the population on Thee Big DIHHHH at the moment?

0 of 2 slots are filled on Thee Big DIHHHH right now. The seven-day average for this server is 0 players.

Where does Thee Big DIHHHH sit in the rankings?

Ranked #15,289 on seven-day player hours, Thee Big DIHHHH is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Thee Big DIHHHH?

The record holds too few of Thee Big DIHHHH's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 22 hours ago.

How to join

How do I join Thee Big DIHHHH?

Console route: F1 in Rust, then client.connect 209.192.255.72:29394. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp2
Max players Slot count: 2.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.