Rust Player Stats
Live UTC 46,298 playing

Offline NA 209.205.225.2:28020 checked 14h ago

Actual real True One Grid 1 Grid | 10/25

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 3
Rank#6,385top 29% · #1016 in NA
Last wipe3d agono schedule published
Next wipe2d 17hSat 31 Oct, 18:04 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list34 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 29%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5201:0008:0014:0021:0003:0010:00

Hourly average and peak, UTC.

FitnessServer performance

01020304001:0008:0014:0021:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

a steady gap

Next wipeSaturday 31 October, 18:04 UTCin 2d 17h Every 3 days · medium confidence

usual gap3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

  1. 2d 17hSat 31 Oct, 18:04 UTC
  2. 5d 17hTue 3 Nov, 18:07 UTC
  3. 7d 18hThu 5 Nov, 19:00 UTCFW
  4. 8d 17hFri 6 Nov, 18:10 UTC
  5. 11d 17hMon 9 Nov, 18:13 UTC
  6. 14d 17hThu 12 Nov, 18:16 UTC
  7. 17d 17hSun 15 Nov, 18:19 UTC
  8. 20d 17hWed 18 Nov, 18:22 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:58 UTC3d ago 3 – running 0
Thu 22 Oct, 17:55 UTC6d ago 1 held half 3 days 0
Mon 19 Oct, 18:01 UTC9d ago 2 held half 3 days 0
Fri 16 Oct, 17:55 UTC12d ago 1 held half 3 days 0
Tue 13 Oct, 17:56 UTC15d ago 3 halved by day 1 3 days 0
Sat 10 Oct, 17:55 UTC18d ago 3 halved by day 2 3 days 1
Wed 7 Oct, 17:56 UTC21d ago 1 halved by day 1 3 days 0
Sun 4 Oct, 17:55 UTC24d ago 1 held half 3 days 0
Thu 1 Oct, 18:05 UTC FW27d ago 2 held half 3 days 0
Mon 28 Sep, 17:55 UTC30d ago 3 halved by day 2 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Actual real True One Grid 1 Grid | 10/25 online, and how reliable is it?

Actual real True One Grid 1 Grid | 10/25 sits offline; 14 hours ago is when it was last seen. The reported uptime puts the last restart at roughly 23 hours ago. 86% of the time over the last 7 full days, which is 144 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Actual real True One Grid 1 Grid | 10/25 run smoothly?

30 server fps on average over 48 hours, and never under 30. Up to 3,564 entities sat in the world, buildings and deployables included. The memory ceiling was 1,286 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Actual real True One Grid 1 Grid | 10/25 on?

On Linux, Actual real True One Grid 1 Grid | 10/25 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Actual real True One Grid 1 Grid | 10/25 located?

Actual real True One Grid 1 Grid | 10/25 gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 209.205.225.2:28020.

Server tags

What do the server tags on Actual real True One Grid 1 Grid | 10/25 mean?

The game's server browser reads these tags from Actual real True One Grid 1 Grid | 10/25: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America; oxidation (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Actual real True One Grid 1 Grid | 10/25?

These Rust Player Stats lists take Actual real True One Grid 1 Grid | 10/25: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on Actual real True One Grid 1 Grid | 10/25?

Size 1,000, seed 79905603: that is the procedural map Actual real True One Grid 1 Grid | 10/25 runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on Actual real True One Grid 1 Grid | 10/25?

The name of Actual real True One Grid 1 Grid | 10/25 does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on Actual real True One Grid 1 Grid | 10/25 at the moment?

Last seen 14 hours ago, Actual real True One Grid 1 Grid | 10/25 is offline right now. Seven days back gives an average of 0 players and a peak of 3. Peak traffic in the last 48 hours landed at 15:00 UTC, averaging 1 players.

Where does Actual real True One Grid 1 Grid | 10/25 sit in the rankings?

In North America it is #1,016, and #6,385 on seven-day player hours, in the top 29% of all ranked servers: Actual real True One Grid 1 Grid | 10/25.

Wipe days

What is the wipe schedule on Actual real True One Grid 1 Grid | 10/25?

Lately, wipes on Actual real True One Grid 1 Grid | 10/25 have come about every 3 days. Saturday 31 October at 18:04 UTC is when its next wipe is due. 3 days 6 hours ago is when its current world was made.

What does wipe day look like on Actual real True One Grid 1 Grid | 10/25?

2 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 60% of its recent wipes. It fell below half by day 1.5 when it didn't hold.

Connect

How do I join Actual real True One Grid 1 Grid | 10/25?

Press F1 in Rust, bring up the console and enter client.connect 209.205.225.2:28020. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Other

oxidation
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.