Rust Player Stats
Live UTC 62,070 playing

Online 212.22.93.27:28014 checked 9m ago

RAPTORSLAKE

monthly wipes moddedoxide
Players now1
Slots100
Full1%
7-day average0peak 1
Rank#10,865top 49%
Last wipe1d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps66
average over 48 hours; 60 or more is smooth
Standingtop 49%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75123:0008:0017:0001:0010:0020:00Wiped Tue 27 Oct, 08:44 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608023:0008:0017:0001:0010:0020:00Wiped Tue 27 Oct, 08:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 20h The force wipe · high confidence

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:44 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RAPTORSLAKE online, and how reliable is it?

The lights are on at RAPTORSLAKE: online as you read this. The reported uptime puts the last restart at roughly 3 hours ago. 100% for the last 1 day, with 24 of 24 hours actually up. On 26 October 2026, Rust Player Stats saw it for the first time.

Does RAPTORSLAKE run smoothly?

66 server fps on average over 48 hours, and never under 65. Up to 196,111 entities sat in the world, buildings and deployables included. 3,957 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RAPTORSLAKE on?

Windows carries Rust network protocol 2635 and build 168909 at RAPTORSLAKE. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RAPTORSLAKE located?

Nothing on RAPTORSLAKE states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 212.22.93.27:28014.

Tags

What do the server tags on RAPTORSLAKE mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags RAPTORSLAKE publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RAPTORSLAKE?

You will find RAPTORSLAKE on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Rules and settings

Which map is running on RAPTORSLAKE?

Size 6,000, seed 1605290779: that is the procedural map RAPTORSLAKE runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on RAPTORSLAKE?

The name of RAPTORSLAKE does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

What is the population on RAPTORSLAKE at the moment?

Out of 100 slots, 1 are taken on RAPTORSLAKE at this moment. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 1 players.

Where does RAPTORSLAKE sit in the rankings?

Player hours over seven days place RAPTORSLAKE at #10,865, among the top 49% of ranked servers.

Wipe timing

What is the wipe schedule on RAPTORSLAKE?

The force wipe is the only wipe for RAPTORSLAKE, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 37 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

How to join

How do I join RAPTORSLAKE?

In the Rust console (F1) type client.connect 212.22.93.27:28014. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.