Rust Player Stats
Live UTC 57,310 playing

Offline 212.220.0.55:28015 checked 2d ago

Test Server (by magic)

weekly wipes moddedoxide
Players now0
Slots150
Full0%
7-day average2peak 4
Rank#4,780top 22%
Last wipe3d agoweekly schedule
Next wipe3d 19hSun 1 Nov, 18:22 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak4
the fullest it got this week
Standingtop 22%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSunday 1 November, 18:22 UTCin 3d 19h Its weekly schedule tag · low confidence

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 3d 19hSun 1 Nov, 18:22 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 10d 19hSun 8 Nov, 18:22 UTC
  4. 17d 19hSun 15 Nov, 18:22 UTC
  5. 24d 19hSun 22 Nov, 18:22 UTC
  6. 31d 19hSun 29 Nov, 18:22 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 38d 19hSun 6 Dec, 18:22 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:22 UTC3d ago 4 – running 3
Fri 23 Oct, 16:53 UTC5d ago 3 held half 2.1 days 2
Sun 18 Oct, 18:06 UTC10d ago 2 held half 4.9 days 0
Sun 18 Oct, 11:45 UTC10d ago 1 – 0.3 days 0
Thu 8 Oct, 16:19 UTC20d ago 4 held half 9.8 days 0
Mon 5 Oct, 17:54 UTC23d ago 2 held half 2.9 days 0
Sat 3 Oct, 15:27 UTC25d ago 1 – 2.1 days 1
Thu 1 Oct, 15:57 UTC27d ago 7 – 2 days 0
Sun 27 Sep, 15:13 UTC31d ago 4 halved by day 2 4 days 2
Thu 24 Sep, 16:45 UTC34d ago 4 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Test Server (by magic) online, and how reliable is it?

Test Server (by magic) sits offline; 2 days 1 hours ago is when it was last seen. The last 7 full days put it at 31 of 168 hours up, 18% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is Test Server (by magic) on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Test Server (by magic). Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Test Server (by magic) located?

There is no region published on Test Server (by magic). Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 212.220.0.55:28015.

Lists and filters

What do the server tags on Test Server (by magic) mean?

The game's server browser reads these tags from Test Server (by magic): gmrust (Game mode): Rust survival as standard; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Test Server (by magic)?

You will find Test Server (by magic) on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server rules

Which map is running on Test Server (by magic)?

Test Server (by magic) runs a game-generated procedural map: size 1,000, seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Test Server (by magic)?

The name of Test Server (by magic) does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Test Server (by magic) right now?

Last seen 2 days 1 hours ago, Test Server (by magic) is offline right now. Averaged across seven days: 2 players. The high point: 4.

Where does Test Server (by magic) sit in the rankings?

Ranked #4,780 on seven-day player hours, Test Server (by magic) is in the top 22% of all ranked servers.

Wipe schedule

What is the wipe schedule on Test Server (by magic)?

With so few of Test Server (by magic)'s wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Sunday 1 November at 18:22 UTC is when its next wipe is due. The world it runs now was made 3 days 4 hours ago. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on Test Server (by magic)?

The average busiest point of its recent wipes was 3 players. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How to join

How do I join Test Server (by magic)?

Console route: F1 in Rust, then client.connect 212.220.0.55:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/mNrUbG4uhW.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp150
Max players It holds 150 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.