Online EU 212.4.138.244:28015 checked 9m ago
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 29 October, 18:18 UTCin 2h Every Thursday at 18:18 UTC · high confidence
Coming wipes
- 2hThu 29 Oct, 18:18 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 2hThu 12 Nov, 18:18 UTC
- 21d 2hThu 19 Nov, 18:18 UTC
- 28d 2hThu 26 Nov, 18:18 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 2hThu 10 Dec, 18:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:18 UTC6d ago | 3 | – | running | 0 |
| Thu 15 Oct, 18:18 UTC13d ago | 3 | halved by day 6 | 7 days | 1 |
| Thu 8 Oct, 18:18 UTC20d ago | 3 | held half | 7 days | 0 |
| Thu 1 Oct, 17:44 UTC FW27d ago | 4 | held half | 7 days | 3 |
| Thu 24 Sep, 18:18 UTC34d ago | 3 | held half | 7 days | 2 |
| Thu 17 Sep, 18:18 UTC41d ago | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE online, and how reliable is it?
The lights are on at DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: online as you read this. Going by the uptime it reports, the last restart came about 11 hours ago. 154 of 168 hours were up over the last 7 full days, 92% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE run smoothly?
50 server fps on average over 48 hours, and never under 48. Its entity count reached 113,311: buildings, deployables and the rest of the world. 3,908 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE on?
Linux carries Rust network protocol 2635 and build 168909 at DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE. Steam updates your game for you, but the protocol has to match to join.
Where is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE located?
Its EU tag places DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 212.4.138.244:28015 is the address.
Lists and filters
What do the server tags on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE mean?
Tags published by DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; EU (Europe): Europe is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
These Rust Player Stats lists take DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: 5x Rust servers, live and ranked, EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Server rules
Which map is running on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
The procedural map on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is size 4,250, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
The name says it: 5x gather on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.
Player counts
What is the population on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE at the moment?
The board shows DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE at 0 players, with 100 slots in total. Seven days back gives an average of 1 players and a peak of 3. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 2 players.
Where does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE sit in the rankings?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE sits at #3,772 for player hours in the past seven days — #1,387 in Europe and inside the top 17% of every ranked server.
Wipe schedule
What is the wipe schedule on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE follows a wipe rhythm of every Thursday at 18:18 UTC. On Thursday 29 October at 18:18 UTC, its next wipe is due. The world it runs now was made 6 days 21 hours ago. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
3 players on average is what its recent wipes drew at their busiest. 2 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. It fell below half by day 6 when it didn't hold.
How to join
How do I join DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
In the Rust console (F1) type client.connect 212.4.138.244:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://dzrust.eu/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
