Rust Player Stats
Live UTC 39,840 playing

Online EA 213.230.109.15:28015 checked 9m ago

[Uz/Ru/Kz] #1 UzRust - Modded

weekly wipes vanillamoddedoxide
Players now4
Slots100
Full4%
7-day average1peak 4
Rank#6,522top 29% · #383 in EA
Last wipe15h agoweekly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now4
4% of the slots taken
7-day average1
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list18 of 48 hours
hours it answered in the last two days
Server fps235
average over 48 hours; 60 or more is smooth
Standingtop 29%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123411:0014:0018:0021:0001:0004:00Wiped Thu 29 Oct, 11:24 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
010020030040011:0014:0018:0021:0001:0004:00Wiped Thu 29 Oct, 11:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 6d 13h The force wipe · high confidence

usual gap7.1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak7players, last three wipes
crowd held25%else halves by day 4

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 13d 5hThu 12 Nov, 11:24 UTC
  3. 20d 5hThu 19 Nov, 11:24 UTC
  4. 27d 5hThu 26 Nov, 11:24 UTC
  5. 34d 13hThu 3 Dec, 19:00 UTCFW
  6. 41d 5hThu 10 Dec, 11:24 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:24 UTC18h ago – – running 0
Thu 8 Oct, 13:18 UTC21d ago 5 halved by day 7 20.9 days 0
Thu 1 Oct, 18:30 UTC FW28d ago 8 halved by day 4 6.8 days 2
Thu 24 Sep, 13:15 UTC35d ago 7 held half 7.2 days 1
Thu 17 Sep, 13:44 UTC42d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [Uz/Ru/Kz] #1 UzRust - Modded online, and how reliable is it?

Right now [Uz/Ru/Kz] #1 UzRust - Modded is online. Going by the uptime it reports, the last restart came about 3 hours ago. The last 7 full days put it at 13 of 168 hours up, 8% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does [Uz/Ru/Kz] #1 UzRust - Modded run smoothly?

235 server fps on average over 48 hours, and never under 219. Buildings, deployables and everything else in the world pushed the entity count to 69,353. The memory ceiling was 2,317 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [Uz/Ru/Kz] #1 UzRust - Modded on?

On Windows, [Uz/Ru/Kz] #1 UzRust - Modded runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [Uz/Ru/Kz] #1 UzRust - Modded located?

Its EA tag places [Uz/Ru/Kz] #1 UzRust - Modded in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 213.230.109.15:28015.

Tags

What do the server tags on [Uz/Ru/Kz] #1 UzRust - Modded mean?

Tags published by [Uz/Ru/Kz] #1 UzRust - Modded and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EA (East Asia): East Asia is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [Uz/Ru/Kz] #1 UzRust - Modded?

These Rust Player Stats lists take [Uz/Ru/Kz] #1 UzRust - Modded: Modded Rust servers, live. Under the server list's filters it appears in: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on [Uz/Ru/Kz] #1 UzRust - Modded?

Size 2,000, seed 201110278: that is the procedural map [Uz/Ru/Kz] #1 UzRust - Modded runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [Uz/Ru/Kz] #1 UzRust - Modded?

The name of [Uz/Ru/Kz] #1 UzRust - Modded does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

How full is [Uz/Ru/Kz] #1 UzRust - Modded right now?

4 of 100 slots are filled on [Uz/Ru/Kz] #1 UzRust - Modded right now. Averaged across seven days: 1 players. The high point: 4. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 3 players on average.

Where does [Uz/Ru/Kz] #1 UzRust - Modded sit in the rankings?

Over the last seven days [Uz/Ru/Kz] #1 UzRust - Modded has logged enough player hours for #6,522, which puts it in the top 29% of ranked servers and at #383 in Asia.

Wipe days

What is the wipe schedule on [Uz/Ru/Kz] #1 UzRust - Modded?

The prediction follows its tag, because too few of [Uz/Ru/Kz] #1 UzRust - Modded's wipes are on record to confirm its schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 15 hours ago. Its tags carry a weekly wipe schedule.

What does wipe day look like on [Uz/Ru/Kz] #1 UzRust - Modded?

At their busiest, its recent wipes drew 7 players on average. The crowd reached its peak 20 hours after the latest wipe. Half that peak was held until the next wipe in 25% of its recent wipes. By day 4, it had fallen below half when it didn't hold.

How to join

How do I join [Uz/Ru/Kz] #1 UzRust - Modded?

Press F1 in Rust, bring up the console and enter client.connect 213.230.109.15:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://uzrust.uz/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.