Offline 213.246.39.157:27116 checked 10d ago
RustMapEdit map test (not for play)
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:36 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is RustMapEdit map test (not for play) online, and how reliable is it?
Down at the moment, RustMapEdit map test (not for play) was last seen 10 days 16 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 15 October 2026.
Which Rust version is RustMapEdit map test (not for play) on?
On Linux, RustMapEdit map test (not for play) runs Rust network protocol 2634 and build 167781. To get in, your game needs the same protocol; Steam handles the update.
Where is RustMapEdit map test (not for play) located?
No region is published by RustMapEdit map test (not for play). Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 213.246.39.157:27116.
Server tags
What do the server tags on RustMapEdit map test (not for play) mean?
Tags published by RustMapEdit map test (not for play) and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): The cap is 2 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include RustMapEdit map test (not for play)?
You will find RustMapEdit map test (not for play) on the following Rust Player Stats lists: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on RustMapEdit map test (not for play)?
Size 3,000, seed 1337: that is the procedural map RustMapEdit map test (not for play) runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.
What are the rules and settings on RustMapEdit map test (not for play)?
The name of RustMapEdit map test (not for play) does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on RustMapEdit map test (not for play) at the moment?
Last seen 10 days 16 hours ago, RustMapEdit map test (not for play) is offline right now.
Where does RustMapEdit map test (not for play) sit in the rankings?
Player hours over seven days place RustMapEdit map test (not for play) at #15,310, among the top 70% of ranked servers.
Wipe days
What is the wipe schedule on RustMapEdit map test (not for play)?
To tell its rhythm, more of RustMapEdit map test (not for play)'s wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 10 days 18 hours ago is when its current world was made.
What does wipe day look like on RustMapEdit map test (not for play)?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.
Joining the server
How do I join RustMapEdit map test (not for play)?
Press F1 in Rust, bring up the console and enter client.connect 213.246.39.157:27116. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.