Rust Player Stats
Live UTC 44,443 playing

Offline 216.225.150.192:27020 checked 27d ago

Development Test Server

monthly wipes vanillamoddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,958top 70%
Last wipe27d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 15h The force wipe · high confidence

usual gap9.6 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:13 UTC27d ago 0 – running 0
Wed 23 Sep, 08:32 UTC36d ago 1 halved by day 1 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Development Test Server online, and how reliable is it?

Development Test Server sits offline; 27 days 3 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is Development Test Server on?

On Linux, Development Test Server runs Rust network protocol 2634 and build 166652. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Development Test Server located?

Nothing on Development Test Server states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 216.225.150.192:27020.

Tags

What do the server tags on Development Test Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Development Test Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Development Test Server?

These Rust Player Stats lists take Development Test Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on Development Test Server?

Size 4,000, seed 560908955: that is the procedural map Development Test Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Development Test Server?

Nothing in the name of Development Test Server states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Development Test Server right now?

The board shows Development Test Server offline, last seen 27 days 3 hours ago.

Where does Development Test Server sit in the rankings?

The last seven days put Development Test Server at #15,958 on player hours: top 70% of all ranked servers.

Wipe timing

What is the wipe schedule on Development Test Server?

Once a month, Development Test Server wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 5 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on Development Test Server?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join Development Test Server?

Press F1 in Rust, bring up the console and enter client.connect 216.225.150.192:27020. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.